neoGFX
Cross-platform C++ app/game engine
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neogfx::DesignStudio::i_element_component Member List

This is the complete list of members for neogfx::DesignStudio::i_element_component, including all inherited members.

abstract_type typedefneogfx::DesignStudio::i_element_component
add_ref() const noexcept=0neolib::i_reference_countedpure virtual
as_object()=0neogfx::i_objectpure virtual
class_name(neolib::i_string &aClassName) const =0neogfx::i_objectpure virtual
control_block()=0neolib::i_reference_countedpure virtual
declare_event(destroying)neolib::i_object
declare_event(destroyed)neolib::i_object
is_alive() const =0neolib::i_lifetimepure virtual
is_creating() const =0neolib::i_lifetimepure virtual
is_destroyed() const =0neolib::i_lifetimepure virtual
is_destroying() const =0neolib::i_lifetimepure virtual
object_state() const =0neolib::i_lifetimepure virtual
object_state_ptr() const =0neolib::i_lifetimepure virtual
object_type() const =0neogfx::i_objectpure virtual
pin() const noexcept=0neolib::i_reference_countedpure virtual
properties() const =0neogfx::i_property_ownerpure virtual
properties()=0neogfx::i_property_ownerpure virtual
property_changed(i_property &aProperty)=0neogfx::i_property_ownerpure virtual
release() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership()=0neolib::i_reference_countedpure virtual
set_alive()=0neolib::i_lifetimepure virtual
set_destroyed()=0neolib::i_lifetimepure virtual
set_destroying()=0neolib::i_lifetimepure virtual
type() const =0neogfx::DesignStudio::i_element_componentpure virtual
unpin() const =0neolib::i_reference_countedpure virtual
use_count() const noexcept=0neolib::i_reference_countedpure virtual
~i_lifetime()=defaultneolib::i_lifetimevirtual
~i_object()=defaultneogfx::i_objectvirtual
~i_property_owner()=defaultneogfx::i_property_ownervirtual
~i_reference_counted()=defaultneolib::i_reference_countedvirtual