neoGFX
Cross-platform C++ app/game engine
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neogfx::drag_drop_target< Base > Member List

This is the complete list of members for neogfx::drag_drop_target< Base >, including all inherited members.

accept(i_drag_drop_object const &aObject, optional_point const &aDropPosition={}) finalneogfx::drag_drop_target< Base >inlinevirtual
accepted_as(i_drag_drop_object const &aObject, optional_point const &aDropPosition={}) const finalneogfx::drag_drop_target< Base >inlinevirtual
as_widget() const finalneogfx::drag_drop_target< Base >inlinevirtual
as_widget() finalneogfx::drag_drop_target< Base >inlinevirtual
can_accept(i_drag_drop_object const &aObject, optional_point const &aDropPosition={}) const finalneogfx::drag_drop_target< Base >inlinevirtual
declare_event(object_acceptable, i_drag_drop_object const &, optional_point const &, drop_operation &) declare_event(object_droppedneogfx::i_drag_drop_target
drag_drop_target_enabled() const finalneogfx::drag_drop_target< Base >inlinevirtual
enable_drag_drop_target(bool aEnable=true) finalneogfx::drag_drop_target< Base >inlinevirtual
is_widget() const finalneogfx::drag_drop_target< Base >inlinevirtual
~i_drag_drop_target()=defaultneogfx::i_drag_drop_targetvirtual