neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::drag_drop_target< Base >, including all inherited members.
accept(i_drag_drop_object const &aObject, optional_point const &aDropPosition={}) final | neogfx::drag_drop_target< Base > | inlinevirtual |
accepted_as(i_drag_drop_object const &aObject, optional_point const &aDropPosition={}) const final | neogfx::drag_drop_target< Base > | inlinevirtual |
as_widget() const final | neogfx::drag_drop_target< Base > | inlinevirtual |
as_widget() final | neogfx::drag_drop_target< Base > | inlinevirtual |
can_accept(i_drag_drop_object const &aObject, optional_point const &aDropPosition={}) const final | neogfx::drag_drop_target< Base > | inlinevirtual |
declare_event(object_acceptable, i_drag_drop_object const &, optional_point const &, drop_operation &) declare_event(object_dropped | neogfx::i_drag_drop_target | |
drag_drop_target_enabled() const final | neogfx::drag_drop_target< Base > | inlinevirtual |
enable_drag_drop_target(bool aEnable=true) final | neogfx::drag_drop_target< Base > | inlinevirtual |
is_widget() const final | neogfx::drag_drop_target< Base > | inlinevirtual |
~i_drag_drop_target()=default | neogfx::i_drag_drop_target | virtual |