neoGFX
Cross-platform C++ app/game engine
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neogfx::game::sprite_archetype Member List

This is the complete list of members for neogfx::game::sprite_archetype, including all inherited members.

components() const overrideneolib::ecs::entity_archetypevirtual
components() overrideneolib::ecs::entity_archetypevirtual
entity_archetype(const entity_archetype_id &aId, const std::string &aName, std::initializer_list< component_id > aComponents)neogfx::game::renderable_entity_archetype
entity_archetype(const std::string &aName, std::initializer_list< component_id > aComponents)neogfx::game::renderable_entity_archetype
entity_archetype(const entity_archetype &aOther)neogfx::game::renderable_entity_archetype
entity_archetype(entity_archetype &&aOther)neogfx::game::renderable_entity_archetype
id() const overrideneolib::ecs::entity_archetypevirtual
name() const overrideneolib::ecs::entity_archetypevirtual
populate_default_components(i_ecs &aEcs, entity_id aEntity) overrideneogfx::game::renderable_entity_archetypevirtual
sprite_archetype(const entity_archetype_id &aId, std::string const &aName)neogfx::game::sprite_archetypeinline
sprite_archetype(std::string const &aName)neogfx::game::sprite_archetypeinline