component_data() const | neogfx::game::static_component_base< Data, Base > | inline |
component_data() | neogfx::game::static_component_base< Data, Base > | inline |
component_data_t typedef | neogfx::game::static_component_base< Data, Base > | |
data_meta_type typedef | neogfx::game::static_component_base< Data, Base > | |
data_type typedef | neogfx::game::static_component_base< Data, Base > | |
ecs() const override | neogfx::game::static_component_base< Data, Base > | inline |
field_count() const override | neogfx::game::static_component_base< Data, Base > | inline |
field_name(uint32_t aFieldIndex) const override | neogfx::game::static_component_base< Data, Base > | inline |
field_type(uint32_t aFieldIndex) const override | neogfx::game::static_component_base< Data, Base > | inline |
field_type_id(uint32_t aFieldIndex) const override | neogfx::game::static_component_base< Data, Base > | inline |
id() const override | neogfx::game::static_component_base< Data, Base > | inline |
is_data_optional() const override | neogfx::game::static_component_base< Data, Base > | inline |
mutex() const | neogfx::game::static_component_base< Data, Base > | inline |
name() const override | neogfx::game::static_component_base< Data, Base > | inline |
operator=(const self_type &aRhs) | neogfx::game::static_component_base< Data, Base > | inline |
operator[](typename component_data_t::size_type aIndex) const | neogfx::game::static_component_base< Data, Base > | inline |
operator[](typename component_data_t::size_type aIndex) | neogfx::game::static_component_base< Data, Base > | inline |
static_component_base(game::i_ecs &aEcs) | neogfx::game::static_component_base< Data, Base > | inline |
static_component_base(const self_type &aOther) | neogfx::game::static_component_base< Data, Base > | inline |
value_type typedef | neogfx::game::static_component_base< Data, Base > | |