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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::hsv_color, including all inherited members.
| alpha() const | neogfx::hsv_color | |
| brighter(double aDelta) const | neogfx::hsv_color | |
| brighter(double aCoeffecient, double aDelta) const | neogfx::hsv_color | |
| brightness() const | neogfx::hsv_color | |
| from_rgb(scalar aRed, scalar aGreen, scalar aBlue, scalar aAlpha=1.0) | neogfx::hsv_color | static |
| from_rgb(const basic_rgb_color< ColorSpace, BaseComponent, ViewComponent, Derived > &aColor) | neogfx::hsv_color | inlinestatic |
| hsv_color() | neogfx::hsv_color | |
| hsv_color(double aHue, double aSaturation, double aValue, double aAlpha=1.0) | neogfx::hsv_color | |
| hsv_color(const basic_rgb_color< ColorSpace, BaseComponent, ViewComponent, Derived > &aColor) | neogfx::hsv_color | inline |
| hue() const | neogfx::hsv_color | |
| hue_undefined() const | neogfx::hsv_color | |
| operator!=(const hsv_color &aOther) const | neogfx::hsv_color | |
| operator<(const hsv_color &aOther) const | neogfx::hsv_color | |
| operator==(const hsv_color &aOther) const | neogfx::hsv_color | |
| saturation() const | neogfx::hsv_color | |
| set_alpha(double aAlpha) | neogfx::hsv_color | |
| set_brightness(double aBrightness) | neogfx::hsv_color | |
| set_hue(double aHue) | neogfx::hsv_color | |
| set_saturation(double aSaturation) | neogfx::hsv_color | |
| set_value(double aValue) | neogfx::hsv_color | |
| to_rgb(scalar &aRed, scalar &aGreen, scalar &aBlue, scalar &aAlpha) const | neogfx::hsv_color | |
| to_rgb() const | neogfx::hsv_color | inline |
| undefined_hue() | neogfx::hsv_color | static |
| value() const | neogfx::hsv_color | |
| with_brightness(double aNewLightness) const | neogfx::hsv_color | |
| with_hue(double aNewHue) const | neogfx::hsv_color | |
| with_saturation(double aNewSaturation) const | neogfx::hsv_color | |
| with_value(double aNewValue) const | neogfx::hsv_color |