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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::i_anchorable, including all inherited members.
| abstract_type typedef | neogfx::i_anchorable | |
| anchor_map_type typedef | neogfx::i_anchorable | |
| anchor_to(i_anchorable &aRhs, const i_string &aLhsAnchor, anchor_constraint_function aLhsFunction, const i_string &aRhsAnchor, anchor_constraint_function aRhsFunction)=0 | neogfx::i_anchorable | pure virtual |
| anchor_to(i_anchorable &aRhs, std::string const &aLhsAnchor, anchor_constraint_function aLhsFunction, std::string const &aRhsAnchor, anchor_constraint_function aRhsFunction) | neogfx::i_anchorable | inline |
| anchors() const =0 | neogfx::i_anchorable | pure virtual |
| anchors()=0 | neogfx::i_anchorable | pure virtual |
| as_object()=0 | neogfx::i_anchorable | pure virtual |