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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::i_animator, including all inherited members.
| add_transition(i_transition &aTransition)=0 | neogfx::i_animator | pure virtual |
| allocate_id()=0 | neogfx::i_animator | protectedpure virtual |
| animation_time() const =0 | neogfx::i_animator | pure virtual |
| iid() | neogfx::i_animator | inlinestatic |
| neogfx::transition | neogfx::i_animator | friend |
| remove_transition(transition_id aTransitionId)=0 | neogfx::i_animator | pure virtual |
| stop()=0 | neogfx::i_animator | pure virtual |
| transition(transition_id aTransitionId)=0 | neogfx::i_animator | pure virtual |
| ~i_service()=default | neolib::services::i_service | virtual |