neoGFX
Cross-platform C++ app/game engine
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neogfx::i_audio_oscillator Member List

This is the complete list of members for neogfx::i_audio_oscillator, including all inherited members.

abstract_type typedefneogfx::i_audio_oscillator
add_ref() const noexcept=0neolib::i_reference_countedpure virtual
amplitude() const =0neogfx::i_audio_oscillatorpure virtual
control_block()=0neolib::i_reference_countedpure virtual
frequency() const =0neogfx::i_audio_oscillatorpure virtual
function() const =0neogfx::i_audio_oscillatorpure virtual
generate(audio_sample_count aSampleCount, float *aOutputSamples)=0neogfx::i_audio_oscillatorpure virtual
generate_from(audio_sample_index aSampleFrom, audio_sample_count aSampleCount, float *aOutputSamples)=0neogfx::i_audio_oscillatorpure virtual
pin() const noexcept=0neolib::i_reference_countedpure virtual
release() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership()=0neolib::i_reference_countedpure virtual
sample_rate() const =0neogfx::i_audio_oscillatorpure virtual
set_amplitude(float aAmplitude)=0neogfx::i_audio_oscillatorpure virtual
set_frequency(float aFrequency)=0neogfx::i_audio_oscillatorpure virtual
set_function(oscillator_function aFunction)=0neogfx::i_audio_oscillatorpure virtual
set_function(std::function< float(float)> const &aFunction)=0neogfx::i_audio_oscillatorpure virtual
set_sample_rate(audio_sample_rate aSampleRate)=0neogfx::i_audio_oscillatorpure virtual
unpin() const =0neolib::i_reference_countedpure virtual
use_count() const noexcept=0neolib::i_reference_countedpure virtual
~i_audio_oscillator()=defaultneogfx::i_audio_oscillatorvirtual
~i_reference_counted()=defaultneolib::i_reference_countedvirtual