neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::i_keyboard_layout, including all inherited members.
activate_ime(i_widget const &aInputWidget, optional_point const &aPosition={})=0 | neogfx::i_keyboard_layout | pure virtual |
close_ime()=0 | neogfx::i_keyboard_layout | pure virtual |
deactivate_ime(i_widget const &aInputWidget)=0 | neogfx::i_keyboard_layout | pure virtual |
has_ime() const =0 | neogfx::i_keyboard_layout | pure virtual |
ime_active() const =0 | neogfx::i_keyboard_layout | pure virtual |
ime_active(i_widget const &aInputWidget) const =0 | neogfx::i_keyboard_layout | pure virtual |
ime_open() const =0 | neogfx::i_keyboard_layout | pure virtual |
input_widget() const =0 | neogfx::i_keyboard_layout | pure virtual |
open_ime()=0 | neogfx::i_keyboard_layout | pure virtual |
position() const =0 | neogfx::i_keyboard_layout | pure virtual |
update_ime_position(point const &aPosition)=0 | neogfx::i_keyboard_layout | pure virtual |
~i_keyboard_layout()=default | neogfx::i_keyboard_layout | virtual |