neoGFX
Cross-platform C++ app/game engine
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neogfx::i_object Member List

This is the complete list of members for neogfx::i_object, including all inherited members.

as_object()=0neogfx::i_objectpure virtual
class_name(neolib::i_string &aClassName) const =0neogfx::i_objectpure virtual
declare_event(destroying)neolib::i_object
declare_event(destroyed)neolib::i_object
is_alive() const =0neolib::i_lifetimepure virtual
is_creating() const =0neolib::i_lifetimepure virtual
is_destroyed() const =0neolib::i_lifetimepure virtual
is_destroying() const =0neolib::i_lifetimepure virtual
object_state() const =0neolib::i_lifetimepure virtual
object_state_ptr() const =0neolib::i_lifetimepure virtual
object_type() const =0neogfx::i_objectpure virtual
set_alive()=0neolib::i_lifetimepure virtual
set_destroyed()=0neolib::i_lifetimepure virtual
set_destroying()=0neolib::i_lifetimepure virtual
~i_lifetime()=defaultneolib::i_lifetimevirtual
~i_object()=defaultneogfx::i_objectvirtual