neoGFX
Cross-platform C++ app/game engine
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neogfx::i_resource_manager Member List

This is the complete list of members for neogfx::i_resource_manager, including all inherited members.

add_module_resource(i_string const &aUri, const void *aResourceData, std::size_t aResourceSize)=0neogfx::i_resource_managerpure virtual
add_module_resource(std::string const &aUri, const void *aResourceData, std::size_t aResourceSize)neogfx::i_resource_managerinline
add_resource(i_string const &aUri, const void *aResourceData, std::size_t aResourceSize)=0neogfx::i_resource_managerpure virtual
add_resource(std::string const &aUri, const void *aResourceData, std::size_t aResourceSize)neogfx::i_resource_managerinline
clean()=0neogfx::i_resource_managerpure virtual
cleanup()=0neogfx::i_resource_managerpure virtual
iid()neogfx::i_resource_managerinlinestatic
load_resource(i_string const &aUri, i_ref_ptr< i_resource > &aResult)=0neogfx::i_resource_managerpure virtual
load_resource(std::string const &aUri)neogfx::i_resource_managerinline
merge(i_resource_manager &aResourceManager)=0neogfx::i_resource_managerpure virtual
resource_archives()=0neogfx::i_resource_managerpure virtual
resources()=0neogfx::i_resource_managerpure virtual
~i_service()=defaultneolib::services::i_servicevirtual