neoGFX
Cross-platform C++ app/game engine
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neogfx::i_shader_stage Member List

This is the complete list of members for neogfx::i_shader_stage, including all inherited members.

abstract_type typedefneogfx::i_shader_stage
add_ref() const noexcept=0neolib::i_reference_countedpure virtual
control_block()=0neolib::i_reference_countedpure virtual
i_shader_t typedefneogfx::i_shader_stage
i_shaders_t typedefneogfx::i_shader_stage
pin() const noexcept=0neolib::i_reference_countedpure virtual
release() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership()=0neolib::i_reference_countedpure virtual
shaders() const =0neogfx::i_shader_stagepure virtual
shaders()=0neogfx::i_shader_stagepure virtual
type() const =0neogfx::i_shader_stagepure virtual
unpin() const =0neolib::i_reference_countedpure virtual
use_count() const noexcept=0neolib::i_reference_countedpure virtual
~i_reference_counted()=defaultneolib::i_reference_countedvirtual
~i_shader_stage()=defaultneogfx::i_shader_stagevirtual