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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::i_texture_atlas, including all inherited members.
| create_sub_texture(const size &aSize, dimension aDpiScaleFactor, texture_sampling aSampling, texture_data_format aDataFormat=texture_data_format::RGBA)=0 | neogfx::i_texture_atlas | pure virtual |
| create_sub_texture(const i_image &aImage)=0 | neogfx::i_texture_atlas | pure virtual |
| create_sub_texture(const i_image &aImage, const rect &aImagePart)=0 | neogfx::i_texture_atlas | pure virtual |
| destroy_sub_texture(i_sub_texture &aSubTexture)=0 | neogfx::i_texture_atlas | pure virtual |
| sub_texture(texture_id aSubTextureId) const =0 | neogfx::i_texture_atlas | pure virtual |
| sub_texture(texture_id aSubTextureId)=0 | neogfx::i_texture_atlas | pure virtual |
| ~i_texture_atlas()=default | neogfx::i_texture_atlas | virtual |