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neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
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This is the complete list of members for neogfx::mesh, including all inherited members.
| activate_faces(face_list aActiveFaces) const override | neogfx::mesh | virtual |
| active_faces() const override | neogfx::mesh | virtual |
| faces() const override | neogfx::mesh | virtual |
| mesh() | neogfx::mesh | |
| mesh(const i_mesh &aMesh) | neogfx::mesh | |
| mesh(const i_mesh &aMesh, const mat44 &aTransformationMatrix) | neogfx::mesh | |
| mesh(const mesh &aMesh) | neogfx::mesh | |
| mesh(const mesh &aMesh, const mat44 &aTransformationMatrix) | neogfx::mesh | |
| set_faces(face_list aFaces) override | neogfx::mesh | virtual |
| set_textures(texture_list_pointer aTextures) override | neogfx::mesh | virtual |
| set_vertices(vertex_list_pointer aVertices) override | neogfx::mesh | virtual |
| textures() const override | neogfx::mesh | virtual |
| transformation_matrix() const override | neogfx::mesh | virtual |
| transformed_vertices() const override | neogfx::mesh | virtual |
| vertices() const override | neogfx::mesh | virtual |