neoGFX
Cross-platform C++ app/game engine
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neogfx::object< Base > Member List
This is the complete list of members for
neogfx::object< Base >
, including all inherited members.
as_object
() override
neogfx::object< Base >
inline
class_name
(neolib::i_string &aClassName) const override
neogfx::object< Base >
inline
count
() const
neogfx::i_properties
inline
define_declared_event
(Destroying, destroying)
neolib::object< Base >
define_declared_event
(Destroyed, destroyed)
neolib::object< Base >
destroyed_flag
typedef
neolib::lifetime< Base >
is_alive
() const final
neolib::object< Base >
inline
virtual
is_creating
() const final
neolib::lifetime< Base >
inline
virtual
is_destroyed
() const final
neolib::object< Base >
inline
virtual
is_destroying
() const final
neolib::lifetime< Base >
inline
virtual
lifetime
(lifetime_state aState=lifetime_state::Alive)
neolib::lifetime< Base >
inline
name
(uint32_t aIndex) const
neogfx::i_properties
inline
object
(lifetime_state aState=lifetime_state::Creating)
neolib::object< Base >
inline
object_state
() const final
neolib::lifetime< Base >
inline
virtual
object_state_ptr
() const final
neolib::lifetime< Base >
inline
virtual
object_type
() const override
neogfx::object< Base >
inline
properties
() const override
neogfx::object< Base >
inline
properties
() override
neogfx::object< Base >
inline
property
(uint32_t aIndex) const
neogfx::i_properties
inline
property
(uint32_t aIndex)
neogfx::i_properties
inline
property_changed
(i_property &) override
neogfx::object< Base >
inline
property_map
() const override
neogfx::object< Base >
inline
virtual
neogfx::i_properties::property_map
()
neogfx::i_properties
inline
protected
register_property
(i_property &aProperty) override
neogfx::object< Base >
inline
virtual
set_alive
() override
neolib::lifetime< Base >
inline
virtual
set_destroyed
() override
neolib::object< Base >
inline
virtual
set_destroying
() override
neolib::object< Base >
inline
virtual
~i_lifetime
()=default
neolib::i_lifetime
virtual
~lifetime
()
neolib::lifetime< Base >
inline
virtual
~object
()
neolib::object< Base >
inline
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