neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::resource_manager, including all inherited members.
add_module_resource(i_string const &aUri, const void *aResourceData, std::size_t aResourceSize) override | neogfx::resource_manager | virtual |
add_module_resource(i_string const &aUri, const void *aResourceData, std::size_t aResourceSize)=0 | neogfx::resource_manager | virtual |
add_module_resource(std::string const &aUri, const void *aResourceData, std::size_t aResourceSize) | neogfx::resource_manager | inline |
add_resource(i_string const &aUri, const void *aResourceData, std::size_t aResourceSize) override | neogfx::resource_manager | virtual |
add_resource(i_string const &aUri, const void *aResourceData, std::size_t aResourceSize)=0 | neogfx::resource_manager | virtual |
add_resource(std::string const &aUri, const void *aResourceData, std::size_t aResourceSize) | neogfx::resource_manager | inline |
clean() override | neogfx::resource_manager | virtual |
cleanup() override | neogfx::resource_manager | virtual |
iid() | neogfx::i_resource_manager | inlinestatic |
instance() | neogfx::resource_manager | static |
load_resource(i_string const &aUri, i_ref_ptr< i_resource > &aResult) override | neogfx::resource_manager | virtual |
load_resource(i_string const &aUri, i_ref_ptr< i_resource > &aResult)=0 | neogfx::resource_manager | virtual |
load_resource(std::string const &aUri) | neogfx::resource_manager | inline |
merge(i_resource_manager &aResourceManager) override | neogfx::resource_manager | virtual |
resource_archives() override | neogfx::resource_manager | virtual |
resource_manager() | neogfx::resource_manager | |
resources() override | neogfx::resource_manager | virtual |
~i_service()=default | neolib::services::i_service | virtual |