activate(const i_rendering_context &aContext) override | neogfx::shader_program< Base > | inline |
active() const override | neogfx::shader_program< Base > | inline |
add_ref() const noexcept override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
add_shader(const neolib::i_ref_ptr< i_shader > &aShader) override | neogfx::shader_program< Base > | inline |
compile()=0 | neogfx::shader_program< Base > | |
control_block() override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
created() const override | neogfx::shader_program< Base > | inline |
dirty() const override | neogfx::shader_program< Base > | inline |
first_in_stage(shader_type aStage) const override | neogfx::shader_program< Base > | inline |
fragment_shader() const override | neogfx::shader_program< Base > | inline |
fragment_shader() override | neogfx::shader_program< Base > | inline |
handle() const override | neogfx::shader_program< Base > | inline |
have_stage(shader_type aStage) const | neogfx::shader_program< Base > | inline |
i_stage_t typedef | neogfx::shader_program< Base > | |
i_stages_t typedef | neogfx::shader_program< Base > | |
instantiate(const i_rendering_context &aContext) override | neogfx::shader_program< Base > | inline |
is_first_in_stage(const i_shader &aShader) const override | neogfx::shader_program< Base > | inline |
is_last_in_stage(const i_shader &aShader) const override | neogfx::shader_program< Base > | inline |
last_in_stage(shader_type aStage) const override | neogfx::shader_program< Base > | inline |
link()=0 | neogfx::shader_program< Base > | |
make() override | neogfx::shader_program< Base > | inline |
name() const override | neogfx::shader_program< Base > | inline |
need_full_uniform_update() const | neogfx::shader_program< Base > | protected |
next_in_stage(const i_shader &aPreviousShader) const override | neogfx::shader_program< Base > | inline |
operator=(const reference_counted &) | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
pin() const noexcept override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
prepare_uniforms(const i_rendering_context &aContext) override | neogfx::shader_program< Base > | inline |
reference_counted() noexcept | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
reference_counted(const reference_counted &aOther) noexcept | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
release() const override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
release_and_take_ownership() const override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
release_and_take_ownership() override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
set_active() | neogfx::shader_program< Base > | protected |
set_clean() override | neogfx::shader_program< Base > | inline |
set_inactive() | neogfx::shader_program< Base > | protected |
shader(const neolib::i_string &aName) const override | neogfx::shader_program< Base > | inline |
shader(const neolib::i_string &aName) override | neogfx::shader_program< Base > | inline |
shader_program(const std::string aName) | neogfx::shader_program< Base > | inline |
shader_t typedef | neogfx::shader_program< Base > | |
stage(shader_type aStage) const override | neogfx::shader_program< Base > | |
stage(shader_type aStage) override | neogfx::shader_program< Base > | |
stage_t typedef | neogfx::shader_program< Base > | |
stages() const override | neogfx::shader_program< Base > | inline |
stages() override | neogfx::shader_program< Base > | inline |
stages_t typedef | neogfx::shader_program< Base > | |
supports(vertex_buffer_type aBufferType) const override | neogfx::shader_program< Base > | inline |
uniforms_changed() const override | neogfx::shader_program< Base > | |
unpin() const override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
update_uniform_locations()=0 | neogfx::shader_program< Base > | |
update_uniform_storage()=0 | neogfx::shader_program< Base > | |
update_uniforms(const i_rendering_context &aContext)=0 | neogfx::shader_program< Base > | |
use()=0 | neogfx::shader_program< Base > | |
use_count() const noexcept override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
vertex_shader() const override | neogfx::shader_program< Base > | inline |
vertex_shader() override | neogfx::shader_program< Base > | inline |
~reference_counted() | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
~shader_program() | neogfx::shader_program< Base > | inline |