neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::texture, including all inherited members.
add_ref() const noexcept override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
as_render_target() const final | neogfx::texture | |
as_render_target() final | neogfx::texture | |
as_sub_texture() const final | neogfx::texture | |
bind(std::uint32_t aTextureUnit) const final | neogfx::texture | |
color_space() const final | neogfx::texture | |
control_block() override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
data_format() const final | neogfx::texture | |
data_type() const final | neogfx::texture | |
dpi_scale_factor() const final | neogfx::texture | |
extents() const final | neogfx::texture | |
get_pixel(const point &aPosition) const final | neogfx::texture | |
id() const final | neogfx::texture | |
intersection(texture_line_segment const &aLine, rect const &aBoundingBox, vec2 const &aSampleSize={ 1.0, 1.0 }, scalar aTolerance=0.0) const final | neogfx::texture | |
is_empty() const final | neogfx::texture | |
is_render_target() const final | neogfx::texture | |
native_handle() const final | neogfx::texture | |
native_texture() const final | neogfx::texture | |
operator=(const reference_counted &) | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
part() const final | neogfx::texture | |
pin() const noexcept override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
reference_counted() noexcept | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
reference_counted(const reference_counted &aOther) noexcept | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
release() const override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
release_and_take_ownership() const override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
release_and_take_ownership() override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
samples() const final | neogfx::texture | |
sampling() const final | neogfx::texture | |
set_pixel(const point &aPosition, const color &aColor) final | neogfx::texture | |
set_pixels(const rect &aRect, const void *aPixelData, uint32_t aPackAlignment=4u) final | neogfx::texture | |
set_pixels(const i_image &aImage) final | neogfx::texture | |
set_pixels(const i_image &aImage, const rect &aImagePart) final | neogfx::texture | |
storage_extents() const final | neogfx::texture | |
texture() | neogfx::texture | |
texture(const neogfx::size &aExtents, dimension aDpiScaleFactor=1.0, texture_sampling aSampling=texture_sampling::NormalMipmap, texture_data_format aDataFormat=texture_data_format::RGBA, texture_data_type aDataType=texture_data_type::UnsignedByte, neogfx::color_space aColorSpace=neogfx::color_space::sRGB, const optional_color &aColor=optional_color{}) | neogfx::texture | |
texture(const i_texture &aTexture) | neogfx::texture | |
texture(const i_image &aImage, texture_data_format aDataFormat=texture_data_format::RGBA, texture_data_type aDataType=texture_data_type::UnsignedByte) | neogfx::texture | |
texture(const i_image &aImage, const rect &aImagePart, texture_data_format aDataFormat=texture_data_format::RGBA, texture_data_type aDataType=texture_data_type::UnsignedByte) | neogfx::texture | |
texture(const i_sub_texture &aSubTexture) | neogfx::texture | |
type() const final | neogfx::texture | |
unbind() const final | neogfx::texture | |
unpin() const override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
uri() const final | neogfx::texture | |
use_count() const noexcept override | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
~reference_counted() | neolib::reference_counted< Base, DeallocateOnRelease > | inline |
~texture() | neogfx::texture |