neoGFX
Cross-platform C++ app/game engine
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neogfx::widget_timer Member List

This is the complete list of members for neogfx::widget_timer, including all inherited members.

again()neolib::timer
again_if()neolib::timer
callback_timer(i_async_task &aTask, std::function< void(callback_timer &)> aCallback, const duration_type &aDuration_s, bool aInitialWait=true)neolib::callback_timer
callback_timer(i_async_task &aTask, const i_lifetime &aContext, std::function< void(callback_timer &)> aCallback, const duration_type &aDuration_s, bool aInitialWait=true)neolib::callback_timer
callback_timer(i_async_task &aTask, const Context &aContext, std::function< void(callback_timer &)> aCallback, const duration_type &aDuration_s, bool aInitialWait=true)neolib::callback_timerinline
cancel()neolib::timer
destroyed_flag typedefneolib::lifetime< Base >
disable()neolib::timer
disabled() constneolib::timer
duration() constneolib::timer
duration_type typedefneolib::timer
enable(bool aWait=true)neolib::timer
enabled() constneolib::timer
iContextDestroyedneogfx::widget_timer
is_alive() const finalneolib::lifetime< Base >inlinevirtual
is_creating() const finalneolib::lifetime< Base >inlinevirtual
is_destroyed() const finalneolib::lifetime< Base >inlinevirtual
is_destroying() const finalneolib::lifetime< Base >inlinevirtual
lifetime(lifetime_state aState=lifetime_state::Alive)neolib::lifetime< Base >inline
object_state() const finalneolib::lifetime< Base >inlinevirtual
object_state_ptr() const finalneolib::lifetime< Base >inlinevirtual
operator=(const timer &aOther)neolib::timer
owner_task() constneolib::timer
reset()neolib::timer
set_alive() overrideneolib::lifetime< Base >inlinevirtual
set_debug(bool aDebug)neolib::timer
set_destroyed() overrideneolib::lifetime< Base >inlinevirtual
set_destroying() overrideneolib::lifetime< Base >inlinevirtual
set_duration(const duration_type &aDuration_s, bool aEffectiveImmediately=false)neolib::timer
timer(i_async_task &aTask, const duration_type &aDuration_s, bool aInitialWait=true)neolib::timer
timer(i_async_task &aTask, const i_lifetime &aContext, const duration_type &aDuration_s, bool aInitialWait=true)neolib::timer
timer(i_async_task &aTask, const Context &aContext, const duration_type &aDuration_s, bool aInitialWait=true)neolib::timerinline
timer(const timer &aOther)neolib::timer
unsubscribe()neolib::timerprotected
waiting() constneolib::timer
widget_timer(i_widget &aWidget, std::function< void(widget_timer &)> aCallback, const duration_type &aDuration_s, bool aInitialWait=true)neogfx::widget_timer
widget_timer(i_widget &aWidget, const Context &aContext, std::function< void(widget_timer &)> aCallback, const duration_type &aDuration_s, bool aInitialWait=true)neogfx::widget_timerinline
widget_timer(i_widget &aWidget, const i_lifetime &aContext, std::function< void(widget_timer &)> aCallback, const duration_type &aDuration_s, bool aInitialWait=true)neogfx::widget_timer
~callback_timer()neolib::callback_timer
~i_lifetime()=defaultneolib::i_lifetimevirtual
~lifetime()neolib::lifetime< Base >inlinevirtual
~timer()neolib::timervirtual