neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neolib::ecs::ecs, including all inherited members.
add_handle(const std::type_info &aTypeInfo, handle_t aHandle) override | neolib::ecs::ecs | |
all_systems_paused() const override | neolib::ecs::ecs | |
archetype(entity_archetype_id aArchetypeId) const override | neolib::ecs::ecs | |
archetype(entity_archetype_id aArchetypeId) override | neolib::ecs::ecs | |
archetype_registered(const i_entity_archetype &aArchetype) const override | neolib::ecs::ecs | |
archetypes() const override | neolib::ecs::ecs | |
archetypes() override | neolib::ecs::ecs | |
async_create_entity(const std::function< void()> &aCreator) override | neolib::ecs::ecs | |
async_destroy_entity(entity_id aEntityId, bool aNotify=true) override | neolib::ecs::ecs | |
commit_async_entity_creation() override | neolib::ecs::ecs | |
commit_async_entity_destruction() override | neolib::ecs::ecs | |
component(component_id aComponentId) const override | neolib::ecs::ecs | |
component(component_id aComponentId) override | neolib::ecs::ecs | |
component(component_id aComponentId) const=0 | neolib::ecs::ecs | |
component(component_id aComponentId)=0 | neolib::ecs::ecs | |
component() const | neolib::ecs::ecs | inline |
component() | neolib::ecs::ecs | inline |
component_factories() const override | neolib::ecs::ecs | |
component_factories() override | neolib::ecs::ecs | |
component_instantiated(component_id aComponentId) const override | neolib::ecs::ecs | |
component_instantiated(component_id aComponentId) const=0 | neolib::ecs::ecs | |
component_instantiated() const | neolib::ecs::ecs | inline |
component_registered(component_id aComponentId) const override | neolib::ecs::ecs | |
component_registered(component_id aComponentId) const=0 | neolib::ecs::ecs | |
component_registered() const | neolib::ecs::ecs | inline |
components() const override | neolib::ecs::ecs | |
components() override | neolib::ecs::ecs | |
create_entity(const entity_archetype_id &aArchetypeId) override | neolib::ecs::ecs | |
create_entity(const entity_archetype_id &aArchetypeId)=0 | neolib::ecs::ecs | |
create_entity(const entity_archetype_id &aArchetypeId, ComponentData &&... aComponentData) | neolib::ecs::ecs | inline |
create_entity(const Archetype &aArchetype, ComponentData &&... aComponentData) | neolib::ecs::ecs | inline |
define_declared_event(SystemsPaused, systems_paused) define_declared_event(SystemsResumed | neolib::ecs::ecs | |
define_declared_event(EntityCreated, entity_created, entity_id) define_declared_event(EntityDestroyed | neolib::ecs::ecs | |
object< i_ecs >::define_declared_event(Destroying, destroying) | neolib::object< i_ecs > | |
object< i_ecs >::define_declared_event(Destroyed, destroyed) | neolib::object< i_ecs > | |
destroy_entity(entity_id aEntityId, bool aNotify=true) override | neolib::ecs::ecs | |
destroyed_flag typedef | neolib::lifetime< Base > | |
ecs(ecs_flags aCreationFlags=ecs_flags::Default) | neolib::ecs::ecs | |
entity_destroyed | neolib::ecs::ecs | |
flags() const override | neolib::ecs::ecs | |
free_entity_id(entity_id aId) override | neolib::ecs::ecs | |
is_alive() const final | neolib::object< i_ecs > | inlinevirtual |
is_creating() const final | neolib::lifetime< Base > | inlinevirtual |
is_destroyed() const final | neolib::object< i_ecs > | inlinevirtual |
is_destroying() const final | neolib::lifetime< Base > | inlinevirtual |
lifetime(lifetime_state aState=lifetime_state::Alive) | neolib::lifetime< Base > | inline |
mutex() const override | neolib::ecs::ecs | |
next_entity_id() override | neolib::ecs::ecs | |
object(lifetime_state aState=lifetime_state::Creating) | neolib::object< i_ecs > | inline |
object_state() const final | neolib::lifetime< Base > | inlinevirtual |
object_state_ptr() const final | neolib::lifetime< Base > | inlinevirtual |
pause_all_systems() override | neolib::ecs::ecs | |
populate(entity_id aEntity, ComponentData &&aComponentData, ComponentDataRest &&... aComponentDataRest) | neolib::ecs::ecs | inline |
populate(entity_id aEntity, ComponentData &&aComponentData) | neolib::ecs::ecs | inline |
populate_shared(const std::string &aName, ComponentData &&aComponentData, ComponentDataRest &&... aComponentDataRest) | neolib::ecs::ecs | inline |
populate_shared(const std::string &aName, ComponentData &&aComponentData) | neolib::ecs::ecs | inline |
register_archetype(const i_entity_archetype &aArchetype) override | neolib::ecs::ecs | |
register_archetype(std::shared_ptr< const i_entity_archetype > aArchetype) override | neolib::ecs::ecs | |
register_component(component_id aComponentId, component_factory aFactory) override | neolib::ecs::ecs | |
register_component(component_id aComponentId, component_factory aFactory)=0 | neolib::ecs::ecs | |
register_component() | neolib::ecs::ecs | inline |
register_shared_component(component_id aComponentId, shared_component_factory aFactory) override | neolib::ecs::ecs | |
register_shared_component(component_id aComponentId, shared_component_factory aFactory)=0 | neolib::ecs::ecs | |
register_shared_component() | neolib::ecs::ecs | inline |
register_system(system_id aSystemId, system_factory aFactory) override | neolib::ecs::ecs | |
register_system(system_id aSystemId, system_factory aFactory)=0 | neolib::ecs::ecs | |
register_system() | neolib::ecs::ecs | inline |
release_handle(handle_id aId) override | neolib::ecs::ecs | |
resume_all_systems() override | neolib::ecs::ecs | |
run_threaded(const system_id &aSystemId) const override | neolib::ecs::ecs | |
set_alive() override | neolib::lifetime< Base > | inlinevirtual |
set_destroyed() override | neolib::object< i_ecs > | inlinevirtual |
set_destroying() override | neolib::object< i_ecs > | inlinevirtual |
shared_component(component_id aComponentId) const override | neolib::ecs::ecs | |
shared_component(component_id aComponentId) override | neolib::ecs::ecs | |
shared_component(component_id aComponentId) const=0 | neolib::ecs::ecs | |
shared_component(component_id aComponentId)=0 | neolib::ecs::ecs | |
shared_component() const | neolib::ecs::ecs | inline |
shared_component() | neolib::ecs::ecs | inline |
shared_component_factories() const override | neolib::ecs::ecs | |
shared_component_factories() override | neolib::ecs::ecs | |
shared_component_instantiated(component_id aComponentId) const override | neolib::ecs::ecs | |
shared_component_instantiated(component_id aComponentId) const=0 | neolib::ecs::ecs | |
shared_component_instantiated() const | neolib::ecs::ecs | inline |
shared_component_registered(component_id aComponentId) const override | neolib::ecs::ecs | |
shared_component_registered(component_id aComponentId) const=0 | neolib::ecs::ecs | |
shared_component_registered() const | neolib::ecs::ecs | inline |
shared_components() const override | neolib::ecs::ecs | |
shared_components() override | neolib::ecs::ecs | |
system(system_id aSystemId) const override | neolib::ecs::ecs | |
system(system_id aSystemId) override | neolib::ecs::ecs | |
system(system_id aSystemId) const=0 | neolib::ecs::ecs | |
system(system_id aSystemId)=0 | neolib::ecs::ecs | |
system() const | neolib::ecs::ecs | inline |
system() | neolib::ecs::ecs | inline |
system_factories() const override | neolib::ecs::ecs | |
system_factories() override | neolib::ecs::ecs | |
system_instantiated(system_id aSystemId) const override | neolib::ecs::ecs | |
system_instantiated(system_id aSystemId) const=0 | neolib::ecs::ecs | |
system_instantiated() const | neolib::ecs::ecs | inline |
system_registered(system_id aSystemId) const override | neolib::ecs::ecs | |
system_registered(system_id aSystemId) const=0 | neolib::ecs::ecs | |
system_registered() const | neolib::ecs::ecs | inline |
systems() const override | neolib::ecs::ecs | |
systems() override | neolib::ecs::ecs | |
thread_pool() const override | neolib::ecs::ecs | |
to_handle(handle_id aId) const override | neolib::ecs::ecs | |
update_handle(handle_id aId, const std::type_info &aTypeInfo, handle_t aHandle) override | neolib::ecs::ecs | |
~ecs() | neolib::ecs::ecs | |
~i_lifetime()=default | neolib::i_lifetime | virtual |
~lifetime() | neolib::lifetime< Base > | inlinevirtual |
~object() | neolib::object< i_ecs > | inline |