![]() |
neoGFX
Cross-platform C++ app/game engine
|
This is the complete list of members for neolib::ecs::entity, including all inherited members.
| detach() | neolib::ecs::entity | |
| detached_or_destroyed() const | neolib::ecs::entity | |
| ecs() const | neolib::ecs::entity | |
| entity(i_ecs &aEcs, entity_id aId) | neolib::ecs::entity | |
| entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId) | neolib::ecs::entity | |
| entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId, ComponentData &&... aComponentData) | neolib::ecs::entity | inline |
| entity(const entity &aOther)=delete | neolib::ecs::entity | |
| id() const | neolib::ecs::entity | |
| operator=(const entity &aOther)=delete | neolib::ecs::entity | |
| ~entity() | neolib::ecs::entity |