neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neolib::ecs::entity, including all inherited members.
detach() | neolib::ecs::entity | |
detached_or_destroyed() const | neolib::ecs::entity | |
ecs() const | neolib::ecs::entity | |
entity(i_ecs &aEcs, entity_id aId) | neolib::ecs::entity | |
entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId) | neolib::ecs::entity | |
entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId, ComponentData &&... aComponentData) | neolib::ecs::entity | inline |
entity(const entity &aOther)=delete | neolib::ecs::entity | |
id() const | neolib::ecs::entity | |
operator=(const entity &aOther)=delete | neolib::ecs::entity | |
~entity() | neolib::ecs::entity |