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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neolib::ecs::entity_archetype, including all inherited members.
| components() const override | neolib::ecs::entity_archetype | virtual |
| components() override | neolib::ecs::entity_archetype | virtual |
| entity_archetype(const entity_archetype_id &aId, const std::string &aName, std::initializer_list< component_id > aComponents) | neolib::ecs::entity_archetype | |
| entity_archetype(const std::string &aName, std::initializer_list< component_id > aComponents) | neolib::ecs::entity_archetype | |
| entity_archetype(const entity_archetype &aOther) | neolib::ecs::entity_archetype | |
| entity_archetype(entity_archetype &&aOther) | neolib::ecs::entity_archetype | |
| id() const override | neolib::ecs::entity_archetype | virtual |
| name() const override | neolib::ecs::entity_archetype | virtual |
| populate_default_components(i_ecs &aEcs, entity_id aEntity) override | neolib::ecs::entity_archetype | virtual |