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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neolib::i_variant< Types >, including all inherited members.
| abstract_type typedef | neolib::i_variant< Types > | |
| add_ref() const noexcept=0 | neolib::i_reference_counted | pure virtual |
| control_block()=0 | neolib::i_reference_counted | pure virtual |
| get() const | neolib::i_variant< Types > | inline |
| get() | neolib::i_variant< Types > | inline |
| get_if() const | neolib::i_variant< Types > | inline |
| get_if() | neolib::i_variant< Types > | inline |
| holds_alternative() const | neolib::i_variant< Types > | inline |
| index() const =0 | neolib::i_variant< Types > | pure virtual |
| pin() const noexcept=0 | neolib::i_reference_counted | pure virtual |
| release() const =0 | neolib::i_reference_counted | pure virtual |
| release_and_take_ownership() const =0 | neolib::i_reference_counted | pure virtual |
| release_and_take_ownership()=0 | neolib::i_reference_counted | pure virtual |
| unpin() const =0 | neolib::i_reference_counted | pure virtual |
| use_count() const noexcept=0 | neolib::i_reference_counted | pure virtual |
| ~i_reference_counted()=default | neolib::i_reference_counted | virtual |
| ~i_variant()=default | neolib::i_variant< Types > | virtual |