neoGFX
Cross-platform C++ app/game engine
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neolib::thread_pool Member List
This is the complete list of members for
neolib::thread_pool
, including all inherited members.
active_threads
() const
neolib::thread_pool
available_threads
() const
neolib::thread_pool
busy
() const
neolib::thread_pool
default_thread_pool
()
neolib::thread_pool
static
idle
() const
neolib::thread_pool
max_threads
() const
neolib::thread_pool
mutex
() const
neolib::thread_pool
reserve
(std::size_t aMaxThreads)
neolib::thread_pool
run
(std::function< void()> aFunction, int32_t aPriority=0)
neolib::thread_pool
run
(std::function< T()> aFunction, int32_t aPriority=0)
neolib::thread_pool
inline
start
(i_task &aTask, int32_t aPriority=0)
neolib::thread_pool
start
(task_pointer aTask, int32_t aPriority=0)
neolib::thread_pool
stop
()
neolib::thread_pool
stopped
() const
neolib::thread_pool
task_pointer
typedef
neolib::thread_pool
thread_pool
()
neolib::thread_pool
thread_pool_thread
neolib::thread_pool
friend
total_threads
() const
neolib::thread_pool
try_start
(i_task &aTask, int32_t aPriority=0)
neolib::thread_pool
try_start
(task_pointer aTask, int32_t aPriority=0)
neolib::thread_pool
update_idle
()
neolib::thread_pool
wait
() const
neolib::thread_pool
~thread_pool
()
neolib::thread_pool
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