neoGFX
Cross-platform C++ app/game engine
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neolib::timer Member List

This is the complete list of members for neolib::timer, including all inherited members.

again()neolib::timer
again_if()neolib::timer
cancel()neolib::timer
destroyed_flag typedefneolib::lifetime< Base >
disable()neolib::timer
disabled() constneolib::timer
duration() constneolib::timer
duration_type typedefneolib::timer
enable(bool aWait=true)neolib::timer
enabled() constneolib::timer
is_alive() const finalneolib::lifetime< Base >inlinevirtual
is_creating() const finalneolib::lifetime< Base >inlinevirtual
is_destroyed() const finalneolib::lifetime< Base >inlinevirtual
is_destroying() const finalneolib::lifetime< Base >inlinevirtual
lifetime(lifetime_state aState=lifetime_state::Alive)neolib::lifetime< Base >inline
object_state() const finalneolib::lifetime< Base >inlinevirtual
object_state_ptr() const finalneolib::lifetime< Base >inlinevirtual
operator=(const timer &aOther)neolib::timer
neolib::noncopyable::operator=(const noncopyable &)=deleteneolib::noncopyableprivate
owner_task() constneolib::timer
reset()neolib::timer
set_alive() overrideneolib::lifetime< Base >inlinevirtual
set_debug(bool aDebug)neolib::timer
set_destroyed() overrideneolib::lifetime< Base >inlinevirtual
set_destroying() overrideneolib::lifetime< Base >inlinevirtual
set_duration(const duration_type &aDuration_s, bool aEffectiveImmediately=false)neolib::timer
timer(i_async_task &aTask, const duration_type &aDuration_s, bool aInitialWait=true)neolib::timer
timer(i_async_task &aTask, const i_lifetime &aContext, const duration_type &aDuration_s, bool aInitialWait=true)neolib::timer
timer(i_async_task &aTask, const Context &aContext, const duration_type &aDuration_s, bool aInitialWait=true)neolib::timerinline
timer(const timer &aOther)neolib::timer
unsubscribe()neolib::timerprotected
waiting() constneolib::timer
~i_lifetime()=defaultneolib::i_lifetimevirtual
~lifetime()neolib::lifetime< Base >inlinevirtual
~timer()neolib::timervirtual