neoGFX
Cross-platform C++ app/game engine
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Here is a list of all namespace functions with links to the namespace documentation for each function:
- u -
uint32_to_string() :
neolib
uint64_to_string() :
neolib
underline() :
neogfx
uninitialized_copy() :
neolib::detail
,
neolib
uninitialized_copy_dispatch() :
neolib::detail
unregister_service() :
neolib::services
unsafe_any_cast() :
neolib
user_documents_directory() :
neolib
user_settings_directory() :
neolib
utf16_to_any() :
neolib
utf16_to_any< std::u16string >() :
neolib
utf16_to_narrow() :
neolib
utf16_to_utf8() :
neolib
utf32_to_utf8() :
neolib
utf8_to_any() :
neolib
utf8_to_any< std::string >() :
neolib
utf8_to_utf16() :
neolib
utf8_to_utf32() :
neolib
uuid_to_string() :
neolib
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