Search found 12 matches
- Sun Oct 29, 2023 2:47 pm
- Forum: Game Development
- Topic: Data-Oriented Design and Avoiding the C++ Object-Oriented Programming Zimmer Frame
- Replies: 0
- Views: 1233
- Sat Oct 28, 2023 7:01 pm
- Forum: Memes
- Topic: Terminals!
- Replies: 0
- Views: 1462
- Sat Oct 28, 2023 11:22 am
- Forum: Installation Guide
- Topic: Installing/building neoGFX.
- Replies: 0
- Views: 1242
Installing/building neoGFX.
neoGFX is currently under active pre-1.0 release development so is not yet in a production-ready state. When 1.0 is released neoGFX will support the CMake build system and will be buildable, at a minimum, on both Windows and Linux.
Watch this space for further updates!
/Leigh
Watch this space for further updates!
/Leigh
- Sat Oct 28, 2023 11:04 am
- Forum: Game Development
- Topic: ECS
- Replies: 0
- Views: 942
ECS
The ECS (Entity-component System) of choice for neoGFX is part of neoGFX's sister project neolib.
https://github.com/i42output/neolib/tre ... neolib/ecs
Watch this space for more information on using the ECS.
/Leigh
https://github.com/i42output/neolib/tre ... neolib/ecs
Watch this space for more information on using the ECS.
/Leigh
- Sat Oct 28, 2023 10:43 am
- Forum: Projects
- Topic: ClicksAndWhistles
- Replies: 0
- Views: 1438
ClicksAndWhistles
ClicksAndWhistles is an IRC client that started development way back in 2007 (predating neoGFX by a decade). v2.7.154 is the latest version currently being used in the wild. v3.0 of ClicksAndWhistles is a complete rewrite that uses neoGFX for its GUI components and will be released as a fully open s...
- Sat Oct 28, 2023 10:35 am
- Forum: Meta
- Topic: New members, new posts.
- Replies: 0
- Views: 1363
New members, new posts.
To help reduce spam whilst avoiding the logging of IP addresses, for GDPR compliance, newly registered users' posts will go into a moderation queue before appearing on the board; established registered users' posts will not be moderated by default.
/Leigh
/Leigh
- Sat Oct 28, 2023 9:46 am
- Forum: Progress Updates
- Topic: Original developer blog
- Replies: 0
- Views: 1290
Original developer blog
The original neoGFX developer blog which includes history all the way back to first code commit is currently located at https://neogfx.org.
/Leigh
/Leigh
- Fri Oct 27, 2023 11:45 pm
- Forum: Progress Updates
- Topic: Smart underlines
- Replies: 0
- Views: 990
Smart underlines
Support for smart underlines added to the neoGFX font renderer.
/Leigh
/Leigh