neoGFX
Cross-platform C++ app/game engine
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alignment.hpp File Reference

Go to the source code of this file.

Namespaces

namespace  neogfx
 

Typedefs

typedef optional< alignmentneogfx::optional_alignment
 

Enumerations

enum class  neogfx::alignment : uint32_t {
  neogfx::None = 0x0000 , neogfx::Left = 0x0001 , neogfx::Right = 0x0002 , neogfx::Center = 0x0004 ,
  neogfx::Centre = Center , neogfx::Justify = 0x0008 , neogfx::Top = 0x0010 , neogfx::VCenter = 0x0020 ,
  neogfx::VCentre = VCenter , neogfx::Bottom = 0x0040 , neogfx::Horizontal = Left | Center | Right | Justify , neogfx::Vertical = Top | VCenter | Bottom
}