neoGFX
Cross-platform C++ app/game engine
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neogfx::DesignStudio::i_console_client_manager Class Reference

#include <i_console_client.hpp>

Inheritance diagram for neogfx::DesignStudio::i_console_client_manager:
neolib::i_reference_counted

Public Types

typedef i_console_client_manager abstract_type
 

Public Member Functions

 declare_event (start_console_client_session, i_terminal &, i_string const &, i_ref_ptr< i_console_client > &) public
 
- Public Member Functions inherited from neolib::i_reference_counted
virtual ~i_reference_counted ()=default
 
virtual void add_ref () const noexcept=0
 
virtual void release () const =0
 
virtual int32_t use_count () const noexcept=0
 
virtual const i_reference_countedrelease_and_take_ownership () const =0
 
virtual i_reference_countedrelease_and_take_ownership ()=0
 
virtual void pin () const noexcept=0
 
virtual void unpin () const =0
 
virtual i_ref_control_blockcontrol_block ()=0
 

Detailed Description

Definition at line 41 of file i_console_client.hpp.

Member Typedef Documentation

◆ abstract_type

Member Function Documentation

◆ declare_event()

neogfx::DesignStudio::i_console_client_manager::declare_event ( start_console_client_session  ,
i_terminal ,
i_string const &  ,
i_ref_ptr< i_console_client > &   
)
inline

Definition at line 46 of file i_console_client.hpp.


The documentation for this class was generated from the following file: