neoGFX
Cross-platform C++ app/game engine
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neogfx::DesignStudio::i_node_input_pin Member List

This is the complete list of members for neogfx::DesignStudio::i_node_input_pin, including all inherited members.

abstract_type typedefneogfx::DesignStudio::i_node_input_pin
add_ref() const noexcept=0neolib::i_reference_countedpure virtual
as_widget() const =0neogfx::DesignStudio::i_node_pinpure virtual
as_widget()=0neogfx::DesignStudio::i_node_pinpure virtual
color() const =0neogfx::DesignStudio::i_node_pinpure virtual
connected() const =0neogfx::DesignStudio::i_node_pinpure virtual
control_block()=0neolib::i_reference_countedpure virtual
get() const =0neogfx::DesignStudio::i_node_pinpure virtual
pin() const noexcept=0neolib::i_reference_countedpure virtual
release() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership()=0neolib::i_reference_countedpure virtual
set_widget(i_pin_widget &aWidget)=0neogfx::DesignStudio::i_node_pinpure virtual
type() const =0neogfx::DesignStudio::i_node_pinpure virtual
unpin() const =0neolib::i_reference_countedpure virtual
use_count() const noexcept=0neolib::i_reference_countedpure virtual
~i_reference_counted()=defaultneolib::i_reference_countedvirtual