neoGFX
Cross-platform C++ app/game engine
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neogfx::DesignStudio::i_node_input_pin Class Reference

#include <i_node.hpp>

Inheritance diagram for neogfx::DesignStudio::i_node_input_pin:
neogfx::DesignStudio::i_node_pin neolib::i_reference_counted

Public Types

typedef self_type abstract_type
 
- Public Types inherited from neogfx::DesignStudio::i_node_pin
typedef self_type abstract_type
 

Additional Inherited Members

- Public Member Functions inherited from neogfx::DesignStudio::i_node_pin
virtual pin_type type () const =0
 
virtual i_nodeget () const =0
 
virtual bool connected () const =0
 
virtual color_or_gradient color () const =0
 
virtual i_pin_widget const & as_widget () const =0
 
virtual i_pin_widgetas_widget ()=0
 
virtual void set_widget (i_pin_widget &aWidget)=0
 
- Public Member Functions inherited from neolib::i_reference_counted
virtual ~i_reference_counted ()=default
 
virtual void add_ref () const noexcept=0
 
virtual void release () const =0
 
virtual int32_t use_count () const noexcept=0
 
virtual const i_reference_countedrelease_and_take_ownership () const =0
 
virtual i_reference_countedrelease_and_take_ownership ()=0
 
virtual void pin () const noexcept=0
 
virtual void unpin () const =0
 
virtual i_ref_control_blockcontrol_block ()=0
 

Detailed Description

Definition at line 64 of file i_node.hpp.

Member Typedef Documentation

◆ abstract_type


The documentation for this class was generated from the following file: