neoGFX
Cross-platform C++ app/game engine
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neogfx::DesignStudio::node_connection Member List

This is the complete list of members for neogfx::DesignStudio::node_connection, including all inherited members.

add_ref() const noexcept overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
control_block() overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
destination() const overrideneogfx::DesignStudio::node_connectioninline
destination() overrideneogfx::DesignStudio::node_connectioninline
node_connection(i_node_pin &aSource, i_node_pin &aDestination)neogfx::DesignStudio::node_connectioninline
operator=(const reference_counted &)neolib::reference_counted< Base, DeallocateOnRelease >inline
pin() const noexcept overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
reference_counted() noexceptneolib::reference_counted< Base, DeallocateOnRelease >inline
reference_counted(const reference_counted &aOther) noexceptneolib::reference_counted< Base, DeallocateOnRelease >inline
release() const overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
release_and_take_ownership() const overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
release_and_take_ownership() overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
source() const overrideneogfx::DesignStudio::node_connectioninline
source() overrideneogfx::DesignStudio::node_connectioninline
unpin() const overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
use_count() const noexcept overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
~reference_counted()neolib::reference_counted< Base, DeallocateOnRelease >inline