neoGFX
Cross-platform C++ app/game engine
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#include <project.hpp>
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typedef i_project | abstract_type |
Public Attributes | |
element_removed | |
Definition at line 31 of file project.hpp.
Definition at line 37 of file project.hpp.
neogfx::DesignStudio::project::project | ( | i_project_manager & | aManager | ) |
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neogfx::DesignStudio::project::define_declared_event | ( | ElementAdded | , |
element_added | , | ||
i_element & | |||
) |
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override |
neogfx::DesignStudio::project::element_removed |
Definition at line 35 of file project.hpp.