neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::animator, including all inherited members.
add_transition(i_transition &aTransition) override | neogfx::animator | virtual |
allocate_id() override | neogfx::animator | protectedvirtual |
animation_time() const override | neogfx::animator | virtual |
animator() | neogfx::animator | |
iid() | neogfx::i_animator | inlinestatic |
remove_transition(transition_id aTransitionId) override | neogfx::animator | virtual |
stop() override | neogfx::animator | virtual |
transition(transition_id aTransitionId) override | neogfx::animator | virtual |
~i_service()=default | neolib::services::i_service | virtual |