|  | neoGFX
    Cross-platform C++ app/game engine | 
#include <transition_animator.hpp>
 
  
| Public Member Functions | |
| animator () | |
| i_transition & | transition (transition_id aTransitionId) override | 
| transition_id | add_transition (i_transition &aTransition) override | 
| void | remove_transition (transition_id aTransitionId) override | 
| void | stop () override | 
| double | animation_time () const override | 
|  Public Member Functions inherited from neolib::services::i_service | |
| virtual | ~i_service ()=default | 
| Protected Member Functions | |
| transition_id | allocate_id () override | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from neogfx::i_animator | |
| static uuid const & | iid () | 
Definition at line 67 of file transition_animator.hpp.
| neogfx::animator::animator | ( | ) | 
| 
 | overridevirtual | 
Implements neogfx::i_animator.
| 
 | overrideprotectedvirtual | 
Implements neogfx::i_animator.
| 
 | overridevirtual | 
Implements neogfx::i_animator.
| 
 | overridevirtual | 
Implements neogfx::i_animator.
| 
 | overridevirtual | 
Implements neogfx::i_animator.
| 
 | overridevirtual | 
Implements neogfx::i_animator.