![]() |
neoGFX
Cross-platform C++ app/game engine
|
#include <transition_animator.hpp>
Public Member Functions | |
| animator () | |
| i_transition & | transition (transition_id aTransitionId) override |
| transition_id | add_transition (i_transition &aTransition) override |
| void | remove_transition (transition_id aTransitionId) override |
| void | stop () override |
| double | animation_time () const override |
Public Member Functions inherited from neolib::services::i_service | |
| virtual | ~i_service ()=default |
Protected Member Functions | |
| transition_id | allocate_id () override |
Additional Inherited Members | |
Static Public Member Functions inherited from neogfx::i_animator | |
| static uuid const & | iid () |
Definition at line 67 of file transition_animator.hpp.
| neogfx::animator::animator | ( | ) |
|
overridevirtual |
Implements neogfx::i_animator.
|
overrideprotectedvirtual |
Implements neogfx::i_animator.
|
overridevirtual |
Implements neogfx::i_animator.
|
overridevirtual |
Implements neogfx::i_animator.
|
overridevirtual |
Implements neogfx::i_animator.
|
overridevirtual |
Implements neogfx::i_animator.