neoGFX
Cross-platform C++ app/game engine
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neogfx::audio_instrument Member List

This is the complete list of members for neogfx::audio_instrument, including all inherited members.

add_ref() const noexcept overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
amplitude() const finalneogfx::audio_bitstream< i_audio_instrument >inline
apply_envelope(audio_sample_index aIndex, audio_sample_count aLength) constneogfx::audio_bitstream< i_audio_instrument >inlineprotected
audio_bitstream(audio_sample_rate aSampleRate, float aAmplitude=1.0f)neogfx::audio_bitstream< i_audio_instrument >inline
audio_bitstream(i_audio_device const &aDevice, float aAmplitude=1.0f)neogfx::audio_bitstream< i_audio_instrument >inline
audio_instrument(audio_sample_rate aSampleRate, neogfx::instrument aInstrument, float aAmplitude=1.0f)neogfx::audio_instrument
audio_instrument(i_audio_device const &aDevice, neogfx::instrument aInstrument, float aAmplitude=1.0f)neogfx::audio_instrument
clear_envelope() finalneogfx::audio_bitstream< i_audio_instrument >inline
control_block() overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
envelope() const finalneogfx::audio_bitstream< i_audio_instrument >inline
generate(audio_channel aChannel, audio_frame_count aFrameCount, float *aOutputFrames) finalneogfx::audio_instrument
generate_from(audio_channel aChannel, audio_frame_index aFrameFrom, audio_frame_count aFrameCount, float *aOutputFrames) finalneogfx::audio_instrument
has_envelope() const finalneogfx::audio_bitstream< i_audio_instrument >inline
length() const finalneogfx::audio_instrument
operator=(const reference_counted &)neolib::reference_counted< Base, DeallocateOnRelease >inline
pin() const noexcept overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
play_note(note aNote, std::chrono::duration< double > const &aDuration, float aAmplitude=1.0f) finalneogfx::audio_instrument
play_note(std::chrono::duration< double > const &aWhen, note aNote, std::chrono::duration< double > const &aDuration, float aAmplitude=1.0f) finalneogfx::audio_instrument
play_note(time_point aWhen, note aNote, std::chrono::duration< double > const &aDuration, float aAmplitude=1.0f) finalneogfx::audio_instrument
reference_counted() noexceptneolib::reference_counted< Base, DeallocateOnRelease >inline
reference_counted(const reference_counted &aOther) noexceptneolib::reference_counted< Base, DeallocateOnRelease >inline
release() const overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
release_and_take_ownership() const overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
release_and_take_ownership() overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
rest(std::chrono::duration< double > const &aDuration) finalneogfx::audio_instrument
sample_rate() const finalneogfx::audio_bitstream< i_audio_instrument >inline
set_amplitude(float aAmplitude) finalneogfx::audio_bitstream< i_audio_instrument >inline
set_envelope(adsr_envelope const &aEnvelope) finalneogfx::audio_bitstream< i_audio_instrument >inline
set_sample_rate(audio_sample_rate aSampleRate) overrideneogfx::audio_bitstream< i_audio_instrument >inline
unpin() const overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
use_count() const noexcept overrideneolib::reference_counted< Base, DeallocateOnRelease >inline
~audio_bitstream()neogfx::audio_bitstream< i_audio_instrument >inline
~reference_counted()neolib::reference_counted< Base, DeallocateOnRelease >inline