neoGFX
Cross-platform C++ app/game engine
|
This is the complete list of members for neogfx::basic_scoped_units< Units >, including all inherited members.
basic_scoped_units(units aNewUnits=current_units()) | neogfx::basic_scoped_units< Units > | inline |
basic_scoped_units(i_units_context const &aNewContext, units aNewUnits=current_units()) | neogfx::basic_scoped_units< Units > | inline |
current_units() | neogfx::basic_scoped_units< Units > | inlinestatic |
end() | neogfx::basic_scoped_units< Units > | inline |
saved_units() const | neogfx::basic_scoped_units< Units > | inline |
units typedef | neogfx::basic_scoped_units< Units > | |
~basic_scoped_units() | neogfx::basic_scoped_units< Units > | inline |