neoGFX
Cross-platform C++ app/game engine
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neogfx::basic_scoped_units< Units > Member List

This is the complete list of members for neogfx::basic_scoped_units< Units >, including all inherited members.

basic_scoped_units(units aNewUnits=current_units())neogfx::basic_scoped_units< Units >inline
basic_scoped_units(i_units_context const &aNewContext, units aNewUnits=current_units())neogfx::basic_scoped_units< Units >inline
current_units()neogfx::basic_scoped_units< Units >inlinestatic
end()neogfx::basic_scoped_units< Units >inline
saved_units() constneogfx::basic_scoped_units< Units >inline
units typedefneogfx::basic_scoped_units< Units >
~basic_scoped_units()neogfx::basic_scoped_units< Units >inline