neoGFX
Cross-platform C++ app/game engine
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neogfx::character_type Class Reference

#include <glyph_text.hpp>

Public Member Functions

 character_type ()
 
 character_type (text_category aCategory, text_direction aDirection)
 
 character_type (text_category aCategory)
 
bool operator== (const character_type &aRhs) const
 
bool operator!= (const character_type &aRhs) const
 

Public Attributes

text_category category
 
text_direction direction
 

Detailed Description

Definition at line 58 of file glyph_text.hpp.

Constructor & Destructor Documentation

◆ character_type() [1/3]

neogfx::character_type::character_type ( )
inline

Definition at line 64 of file glyph_text.hpp.

◆ character_type() [2/3]

neogfx::character_type::character_type ( text_category  aCategory,
text_direction  aDirection 
)
inline

Definition at line 66 of file glyph_text.hpp.

◆ character_type() [3/3]

neogfx::character_type::character_type ( text_category  aCategory)
inline

Definition at line 68 of file glyph_text.hpp.

Member Function Documentation

◆ operator!=()

bool neogfx::character_type::operator!= ( const character_type aRhs) const
inline

Definition at line 72 of file glyph_text.hpp.

◆ operator==()

bool neogfx::character_type::operator== ( const character_type aRhs) const
inline

Definition at line 71 of file glyph_text.hpp.

Member Data Documentation

◆ category

text_category neogfx::character_type::category

Definition at line 61 of file glyph_text.hpp.

◆ direction

text_direction neogfx::character_type::direction

Definition at line 62 of file glyph_text.hpp.


The documentation for this class was generated from the following file: