neoGFX
Cross-platform C++ app/game engine
|
#include <context_menu.hpp>
Public Member Functions | |
context_menu (const point &aPosition, window_style aStyle=popup_menu::DEFAULT_STYLE|window_style::DismissOnParentClick) | |
context_menu (i_widget &aParent, const point &aPosition, window_style aStyle=popup_menu::DEFAULT_STYLE|window_style::DismissOnParentClick) | |
~context_menu () | |
i_menu & | menu () |
popup_menu & | root_widget () |
void | exec () |
Definition at line 27 of file context_menu.hpp.
neogfx::context_menu::context_menu | ( | const point & | aPosition, |
window_style | aStyle = popup_menu::DEFAULT_STYLE|window_style::DismissOnParentClick |
||
) |
neogfx::context_menu::context_menu | ( | i_widget & | aParent, |
const point & | aPosition, | ||
window_style | aStyle = popup_menu::DEFAULT_STYLE|window_style::DismissOnParentClick |
||
) |
neogfx::context_menu::~context_menu | ( | ) |
void neogfx::context_menu::exec | ( | ) |
i_menu & neogfx::context_menu::menu | ( | ) |
popup_menu & neogfx::context_menu::root_widget | ( | ) |