neoGFX
Cross-platform C++ app/game engine
neogfx::game::component_scoped_lock< Data > Class Template Reference

#include <i_ecs.hpp>

Public Member Functions

 component_scoped_lock (const i_ecs &aEcs)
 

Detailed Description

template<typename Data>
class neogfx::game::component_scoped_lock< Data >

Definition at line 309 of file i_ecs.hpp.

Constructor & Destructor Documentation

◆ component_scoped_lock()

template<typename Data >
neogfx::game::component_scoped_lock< Data >::component_scoped_lock ( const i_ecs aEcs)
inline

Definition at line 312 of file i_ecs.hpp.


The documentation for this class was generated from the following file: