neoGFX
Cross-platform C++ app/game engine
neogfx::game::entity Member List

This is the complete list of members for neogfx::game::entity, including all inherited members.

detach()neogfx::game::entity
detached_or_destroyed() constneogfx::game::entity
ecs() constneogfx::game::entity
entity(i_ecs &aEcs, entity_id aId)neogfx::game::entity
entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId)neogfx::game::entity
entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId, ComponentData &&... aComponentData)neogfx::game::entityinline
entity(const entity &aOther)=deleteneogfx::game::entity
id() constneogfx::game::entity
operator=(const entity &aOther)=deleteneogfx::game::entity
~entity()neogfx::game::entity