neoGFX
Cross-platform C++ app/game engine
neogfx::game::i_system Member List

This is the complete list of members for neogfx::game::i_system, including all inherited members.

apply()=0neogfx::game::i_systempure virtual
component(component_id aComponentId) const =0neogfx::game::i_systempure virtual
component(component_id aComponentId)=0neogfx::game::i_systempure virtual
components() const =0neogfx::game::i_systempure virtual
components()=0neogfx::game::i_systempure virtual
id() const =0neogfx::game::i_systempure virtual
name() const =0neogfx::game::i_systempure virtual
pause()=0neogfx::game::i_systempure virtual
paused() const =0neogfx::game::i_systempure virtual
resume()=0neogfx::game::i_systempure virtual
terminate()=0neogfx::game::i_systempure virtual
~i_system()=defaultneogfx::game::i_systemvirtual