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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::game::i_system, including all inherited members.
| apply()=0 | neogfx::game::i_system | pure virtual |
| component(component_id aComponentId) const =0 | neogfx::game::i_system | pure virtual |
| component(component_id aComponentId)=0 | neogfx::game::i_system | pure virtual |
| components() const =0 | neogfx::game::i_system | pure virtual |
| components()=0 | neogfx::game::i_system | pure virtual |
| id() const =0 | neogfx::game::i_system | pure virtual |
| name() const =0 | neogfx::game::i_system | pure virtual |
| pause()=0 | neogfx::game::i_system | pure virtual |
| paused() const =0 | neogfx::game::i_system | pure virtual |
| resume()=0 | neogfx::game::i_system | pure virtual |
| terminate()=0 | neogfx::game::i_system | pure virtual |
| ~i_system()=default | neogfx::game::i_system | virtual |