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neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::game::i_system, including all inherited members.
apply()=0 | neogfx::game::i_system | pure virtual |
component(component_id aComponentId) const =0 | neogfx::game::i_system | pure virtual |
component(component_id aComponentId)=0 | neogfx::game::i_system | pure virtual |
components() const =0 | neogfx::game::i_system | pure virtual |
components()=0 | neogfx::game::i_system | pure virtual |
id() const =0 | neogfx::game::i_system | pure virtual |
name() const =0 | neogfx::game::i_system | pure virtual |
pause()=0 | neogfx::game::i_system | pure virtual |
paused() const =0 | neogfx::game::i_system | pure virtual |
resume()=0 | neogfx::game::i_system | pure virtual |
terminate()=0 | neogfx::game::i_system | pure virtual |
~i_system()=default | neogfx::game::i_system | virtual |