neoGFX
Cross-platform C++ app/game engine
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neogfx::game::shape::text Member List

This is the complete list of members for neogfx::game::shape::text, including all inherited members.

archetype()neogfx::game::shape::textinlinestatic
detach()neolib::ecs::entity
detached_or_destroyed() constneolib::ecs::entity
ecs() constneolib::ecs::entity
entity(i_ecs &aEcs, entity_id aId)neolib::ecs::entity
entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId)neolib::ecs::entity
entity(i_ecs &aEcs, const entity_archetype_id &aArchetypeId, ComponentData &&... aComponentData)neolib::ecs::entityinline
entity(const entity &aOther)=deleteneolib::ecs::entity
id() constneolib::ecs::entity
operator=(const entity &aOther)=deleteneolib::ecs::entity
text(i_ecs &aEcs, i_graphics_context const &aGc, std::string const &aText, const neogfx::font &aFont, const neogfx::text_format &aTextFormat, neogfx::alignment aAlignment=alignment::Left)neogfx::game::shape::text
text(const text &aOther)neogfx::game::shape::text
~entity()neolib::ecs::entity