neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
neogfx::graphics_context Member List

This is the complete list of members for neogfx::graphics_context, including all inherited members.

active() constneogfx::graphics_contextprotected
apply_gradient(i_gradient_shader &aShader) finalneogfx::graphics_contextvirtual
attached() constneogfx::graphics_contextprotected
blending_mode() const finalneogfx::graphics_contextvirtual
blit(const rect &aDestinationRect, const i_graphics_context &aSource, const rect &aSourceRect) const finalneogfx::graphics_contextvirtual
blur(const rect &aDestinationRect, const i_graphics_context &aSource, const rect &aSourceRect, dimension aRadius, blurring_algorithm aAlgorithm=blurring_algorithm::Gaussian, scalar aParameter1=5, scalar aParameter2=1.0) const finalneogfx::graphics_contextvirtual
clear(const color &aColor, const std::optional< scalar > &aZpos=std::optional< scalar >{}) const finalneogfx::graphics_contextvirtual
clear_depth_buffer() const finalneogfx::graphics_contextvirtual
clear_gradient() finalneogfx::graphics_contextvirtual
clear_stencil_buffer() const finalneogfx::graphics_contextvirtual
clear_tab_stops() overrideneogfx::graphics_contextvirtual
clone() const finalneogfx::graphics_contextvirtual
default_font() const finalneogfx::graphics_contextvirtual
device_metrics() const finalneogfx::graphics_contextvirtual
device_metrics_available() const finalneogfx::graphics_contextvirtual
dpi_scale(T aValue) constneogfx::i_units_contextinline
dpi_scale(dimension aValue) constneogfx::i_units_contextinline
dpi_scale(const vector2 &aVector) constneogfx::i_units_contextinline
dpi_scale(const size &aSize) constneogfx::i_units_contextinline
dpi_scale(const delta &aDelta) constneogfx::i_units_contextinline
dpi_scale(const point &aPoint) constneogfx::i_units_contextinline
dpi_scale(const padding &aPadding) constneogfx::i_units_contextinline
dpi_scale_factor() constneogfx::i_units_contextinline
dpi_select(T &&aLowDpiValue, T &&aHighDpiValue) constneogfx::i_units_contextinline
draw_arc(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_checker_rect(const rect &aRect, const size &aSquareSize, const pen &aPen, const brush &aFill1, const brush &aFill2) const finalneogfx::graphics_contextvirtual
draw_circle(const point &aCenter, dimension aRadius, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_cubic_bezier(const point &aP0, const point &aP1, const point &aP2, const point &aP3, const pen &aPen) const finalneogfx::graphics_contextvirtual
draw_ellipse(const point &aCenter, dimension aRadiusA, dimension aRadiusB, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_entities(game::i_ecs &aEcs, int32_t aLayer=0) const finalneogfx::graphics_contextvirtual
draw_focus_rect(const rect &aRect) const finalneogfx::graphics_contextvirtual
draw_glyph(const point &aPoint, const glyph_text &aText, const glyph_char &aGlyphChar, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_glyph(const vec3 &aPoint, const glyph_text &aText, const glyph_char &aGlyphChar, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_glyph_text(const point &aPoint, const glyph_text &aText, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_glyph_text(const point &aPoint, const glyph_text &aText, glyph_text::const_iterator aTextBegin, glyph_text::const_iterator aTextEnd, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_glyph_text(const vec3 &aPoint, const glyph_text &aText, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_glyph_text(const vec3 &aPoint, const glyph_text &aText, glyph_text::const_iterator aTextBegin, glyph_text::const_iterator aTextEnd, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_glyphs(const point &aPoint, const glyph_text &aText, const text_format_spans &aSpans) const finalneogfx::graphics_contextvirtual
draw_glyphs(const vec3 &aPoint, const glyph_text &aText, const text_format_spans &aSpans) const finalneogfx::graphics_contextvirtual
draw_line(const point &aFrom, const point &aTo, const pen &aPen) const finalneogfx::graphics_contextvirtual
draw_mesh(const game::mesh &aMesh, const game::material &aMaterial, const optional_mat44 &aTransformation=optional_mat44{}, const std::optional< game::filter > &aFilter={}) const finalneogfx::graphics_contextvirtual
draw_multiline_glyph_text(const point &aPoint, const glyph_text &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_glyph_text(const vec3 &aPoint, const glyph_text &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_glyph_text(const point &aPoint, const multiline_glyph_text &aText, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_multiline_glyph_text(const vec3 &aPoint, const multiline_glyph_text &aText, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const point &aPoint, std::string const &aText, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const point &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const point &aPoint, std::string const &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const point &aPoint, std::string const &aText, const font &aFont, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const vec3 &aPoint, std::string const &aText, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const vec3 &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const vec3 &aPoint, std::string const &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_multiline_text(const vec3 &aPoint, std::string const &aText, const font &aFont, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
draw_path(const path &aPath, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_pie(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_pixel(const point &aPoint, const color &aColor) const finalneogfx::graphics_contextvirtual
draw_rect(const rect &aRect, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_rounded_rect(const rect &aRect, const vec4 &aRadius, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
neogfx::i_graphics_context::draw_rounded_rect(const rect &aRect, dimension aRadius, const pen &aPen, const brush &aFill=brush{}) constneogfx::i_graphics_contextinline
draw_shape(const game::mesh &aShape, const vec3 &aPosition, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
draw_text(const point &aPoint, std::string const &aText, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const point &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const point &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const point &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const vec3 &aPoint, std::string const &aText, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const vec3 &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const vec3 &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_text(const vec3 &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont, const text_format &aTextFormat) const finalneogfx::graphics_contextvirtual
draw_texture(const point &aPoint, const i_texture &aTexture, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const finalneogfx::graphics_contextvirtual
draw_texture(const rect &aRect, const i_texture &aTexture, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const finalneogfx::graphics_contextvirtual
draw_texture(const point &aPoint, const i_texture &aTexture, const rect &aTextureRect, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const finalneogfx::graphics_contextvirtual
draw_texture(const rect &aRect, const i_texture &aTexture, const rect &aTextureRect, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const finalneogfx::graphics_contextvirtual
draw_texture(const game::mesh &aMesh, const i_texture &aTexture, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const finalneogfx::graphics_contextvirtual
draw_texture(const game::mesh &aMesh, const i_texture &aTexture, const rect &aTextureRect, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const finalneogfx::graphics_contextvirtual
draw_triangle(const point &aP0, const point &aP1, const point &aP2, const pen &aPen, const brush &aFill=brush{}) const finalneogfx::graphics_contextvirtual
em_size() const finalneogfx::graphics_contextvirtual
enqueue(const graphics_operation::operation &aOperation) finalneogfx::graphics_contextvirtual
extents() const finalneogfx::graphics_contextvirtual
fill_arc(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const brush &aFill) constneogfx::i_graphics_contextinline
fill_checker_rect(const rect &aRect, const size &aSquareSize, const brush &aFill1, const brush &aFill2) constneogfx::i_graphics_contextinline
fill_circle(const point &aCenter, dimension aRadius, const brush &aFill) constneogfx::i_graphics_contextinline
fill_ellipse(const point &aCenter, dimension aRadiusA, dimension aRadiusB, const brush &aFill) constneogfx::i_graphics_contextinline
fill_path(const path &aPath, const brush &aFill) constneogfx::i_graphics_contextinline
fill_pie(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const brush &aFill) constneogfx::i_graphics_contextinline
fill_rect(const rect &aRect, const brush &aFill) constneogfx::i_graphics_contextinline
fill_rounded_rect(const rect &aRect, const vec4 &aRadius, const brush &aFill) constneogfx::i_graphics_contextinline
fill_rounded_rect(const rect &aRect, dimension aRadius, const brush &aFill) constneogfx::i_graphics_contextinline
fill_shape(const game::mesh &aShape, const vec3 &aPosition, const brush &aFill) constneogfx::i_graphics_contextinline
fill_triangle(const point &aP0, const point &aP1, const point &aP2, const brush &aFill) constneogfx::i_graphics_contextinline
flush() finalneogfx::graphics_contextvirtual
flush() const finalneogfx::graphics_contextvirtual
from_device_units(const delta &aValue) const finalneogfx::graphics_contextvirtual
from_device_units(const size &aValue) const finalneogfx::graphics_contextvirtual
from_device_units(const point &aValue) const finalneogfx::graphics_contextvirtual
from_device_units(const rect &aValue) const finalneogfx::graphics_contextvirtual
from_device_units(const path &aValue) const finalneogfx::graphics_contextvirtual
generic_surfaceneogfx::graphics_contextfriend
glyph_text_extent(const glyph_text &aText) const finalneogfx::graphics_contextvirtual
glyph_text_extent(const glyph_text &aText, glyph_text::const_iterator aTextBegin, glyph_text::const_iterator aTextEnd) const finalneogfx::graphics_contextvirtual
gradient_set() const finalneogfx::graphics_contextvirtual
graphics_context(const i_surface &aSurface, type aType=type::Attached)neogfx::graphics_context
graphics_context(const i_surface &aSurface, const font &aDefaultFont, type aType=type::Attached)neogfx::graphics_context
graphics_context(const i_widget &aWidget, type aType=type::Attached)neogfx::graphics_context
graphics_context(const i_texture &aTexture, type aType=type::Attached)neogfx::graphics_context
graphics_context(const graphics_context &aOther)neogfx::graphics_context
has_tab_stops() const overrideneogfx::graphics_contextvirtual
horizontal_dpi() const finalneogfx::graphics_contextvirtual
is_subpixel_rendering_on() const finalneogfx::graphics_contextvirtual
is_text_left_to_right(std::string const &aText) const finalneogfx::graphics_contextvirtual
is_text_left_to_right(std::string const &aText, const font &aFont) const finalneogfx::graphics_contextvirtual
is_text_right_to_left(std::string const &aText) const finalneogfx::graphics_contextvirtual
is_text_right_to_left(std::string const &aText, const font &aFont) const finalneogfx::graphics_contextvirtual
layer() const finalneogfx::graphics_contextvirtual
line_stipple_off() const finalneogfx::graphics_contextvirtual
line_stipple_on(scalar aFactor, uint16_t aPattern, scalar aPosition=0.0) const finalneogfx::graphics_contextvirtual
logical_coordinate_system() const finalneogfx::graphics_contextvirtual
logical_coordinates() const finalneogfx::graphics_contextvirtual
metrics_available() const finalneogfx::graphics_contextvirtual
mnemonic() const finalneogfx::graphics_contextvirtual
mnemonic_set() const finalneogfx::graphics_contextvirtual
mnemonics_shown() const finalneogfx::graphics_contextvirtual
multiline_glyph_text_extent(const glyph_text &aText, dimension aMaxWidth) const finalneogfx::graphics_contextvirtual
multiline_text_extent(std::string const &aText) const finalneogfx::graphics_contextvirtual
multiline_text_extent(std::string const &aText, const font &aFont) const finalneogfx::graphics_contextvirtual
multiline_text_extent(std::string const &aText, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
multiline_text_extent(std::string const &aText, dimension aMaxWidth) const finalneogfx::graphics_contextvirtual
multiline_text_extent(std::string const &aText, const font &aFont, dimension aMaxWidth) const finalneogfx::graphics_contextvirtual
multiline_text_extent(std::string const &aText, std::function< font(std::size_t)> aFontSelector, dimension aMaxWidth) const finalneogfx::graphics_context
neogfx::i_graphics_context::multiline_text_extent(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
neogfx::i_graphics_context::multiline_text_extent(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector, dimension aMaxWidth) const =0neogfx::i_graphics_contextpure virtual
native_context() constneogfx::graphics_contextprotected
offset() const finalneogfx::graphics_contextvirtual
opacity() const finalneogfx::graphics_contextvirtual
origin() const finalneogfx::graphics_contextvirtual
password() const finalneogfx::graphics_contextvirtual
password_mask() const finalneogfx::graphics_contextvirtual
pop_logical_operation() const finalneogfx::graphics_contextvirtual
ppi() const finalneogfx::graphics_contextvirtual
push_logical_operation(logical_operation aLogicalOperation) const finalneogfx::graphics_contextvirtual
queue() const finalneogfx::graphics_contextvirtual
queue() finalneogfx::graphics_contextvirtual
render_target() const finalneogfx::graphics_contextvirtual
rendering_area(bool aConsiderScissor=true) const finalneogfx::graphics_contextvirtual
rendering_engine() const finalneogfx::graphics_contextvirtual
scissor_off() const finalneogfx::graphics_contextvirtual
scissor_on(const rect &aRect) const finalneogfx::graphics_contextvirtual
set_blending_mode(neogfx::blending_mode aBlendingMode) const finalneogfx::graphics_contextvirtual
set_default_font(const font &aDefaultFont) const finalneogfx::graphics_contextvirtual
set_default_viewport() const finalneogfx::graphics_contextvirtual
set_extents(const size &aExtents) const finalneogfx::graphics_contextvirtual
set_gradient(const gradient &aGradient, const rect &aBoundingBox) finalneogfx::graphics_contextvirtual
set_layer(layer_t aLayer) finalneogfx::graphics_contextvirtual
set_logical_coordinate_system(neogfx::logical_coordinate_system aSystem) const finalneogfx::graphics_contextvirtual
set_logical_coordinates(const neogfx::logical_coordinates &aCoordinates) const finalneogfx::graphics_contextvirtual
set_mnemonic(bool aShowMnemonics, char aMnemonicPrefix='&') const finalneogfx::graphics_contextvirtual
set_offset(const optional_vec2 &aOffset) finalneogfx::graphics_contextvirtual
set_opacity(double aOpacity) const finalneogfx::graphics_contextvirtual
set_origin(const point &aOrigin) const finalneogfx::graphics_contextvirtual
set_password(bool aPassword, std::string const &aMask="\xE2\x97\x8F") finalneogfx::graphics_contextvirtual
set_pixel(const point &aPoint, const color &aColor) const finalneogfx::graphics_contextvirtual
set_smoothing_mode(neogfx::smoothing_mode aSmoothingMode) const finalneogfx::graphics_contextvirtual
set_snap_to_pixel(bool aSnap) const finalneogfx::graphics_contextvirtual
set_tab_stops(i_tab_stops const &aTabStops) overrideneogfx::graphics_contextvirtual
set_viewport(const rect &aViewportRect) const finalneogfx::graphics_contextvirtual
smoothing_mode() const finalneogfx::graphics_contextvirtual
snap_to_pixel() const finalneogfx::graphics_contextvirtual
subpixel_format() const finalneogfx::graphics_contextvirtual
subpixel_rendering_off() const finalneogfx::graphics_contextvirtual
subpixel_rendering_on() const finalneogfx::graphics_contextvirtual
tab_stops() const overrideneogfx::graphics_contextvirtual
text_extent(std::string const &aText) const finalneogfx::graphics_contextvirtual
text_extent(std::string const &aText, const font &aFont) const finalneogfx::graphics_contextvirtual
text_extent(std::string const &aText, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd) const finalneogfx::graphics_contextvirtual
text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont) const finalneogfx::graphics_contextvirtual
text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
neogfx::i_graphics_context::text_extent(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
neogfx::i_graphics_context::text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
to_device_units(const delta &aValue) const finalneogfx::graphics_contextvirtual
to_device_units(const size &aValue) const finalneogfx::graphics_contextvirtual
to_device_units(const point &aValue) const finalneogfx::graphics_contextvirtual
to_device_units(const vec2 &aValue) const finalneogfx::graphics_contextvirtual
to_device_units(const rect &aValue) const finalneogfx::graphics_contextvirtual
to_device_units(const path &aValue) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::string const &aText) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::string const &aText, const font &aFont) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::string const &aText, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
to_glyph_text(const std::u32string &aText) const finalneogfx::graphics_contextvirtual
to_glyph_text(const std::u32string &aText, const font &aFont) const finalneogfx::graphics_contextvirtual
to_glyph_text(const std::u32string &aText, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, const font &aFont) const finalneogfx::graphics_contextvirtual
to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, std::function< font(std::size_t)> aFontSelector) const finalneogfx::graphics_context
neogfx::i_graphics_context::to_glyph_text(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
neogfx::i_graphics_context::to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
neogfx::i_graphics_context::to_glyph_text(const std::u32string &aText, std::function< font(std::u32string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
neogfx::i_graphics_context::to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, std::function< font(std::u32string::size_type)> aFontSelector) const =0neogfx::i_graphics_contextpure virtual
to_multiline_glyph_text(std::string const &aText, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::string const &aText, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::size_t)> aFontSelector, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_context
to_multiline_glyph_text(const std::u32string &aText, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(const std::u32string &aText, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, std::function< font(std::size_t)> aFontSelector, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_context
to_multiline_glyph_text(const glyph_text &aText, dimension aMaxWidth, alignment aAlignment=alignment::Left) const finalneogfx::graphics_contextvirtual
neogfx::i_graphics_context::to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::string::size_type)> aFontSelector, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0neogfx::i_graphics_contextpure virtual
neogfx::i_graphics_context::to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, std::function< font(std::u32string::size_type)> aFontSelector, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0neogfx::i_graphics_contextpure virtual
type enum nameneogfx::i_graphics_context
unset_mnemonic() const finalneogfx::graphics_contextvirtual
vertical_dpi() const finalneogfx::graphics_contextvirtual
x2_dpi_scale_factor() constneogfx::i_units_contextinline
xn_dpi_scale_factor() constneogfx::i_units_contextinline
~graphics_context()neogfx::graphics_contextvirtual
~i_graphics_context()=defaultneogfx::i_graphics_contextvirtual
~i_rendering_context()=defaultneogfx::i_rendering_contextvirtual
~i_units_context()neogfx::i_units_contextinlinevirtual