neoGFX
Cross-platform C++ app/game engine
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#include <html.hpp>
Public Types | |
typedef html_node< CharT, Alloc > | node |
typedef node::string | string |
Public Types inherited from neogfx::html_node< CharT, Alloc > | |
enum | type_e { Document = 0x1 , Element = 0x2 , Text = 0x4 , Comment = 0x8 , All = 0xFF } |
typedef Alloc | allocator_type |
typedef neolib::basic_quick_string< CharT > | string |
typedef html_node< CharT, allocator_type > | node |
typedef node * | node_ptr |
Public Member Functions | |
html_comment (const string &aContent=string()) | |
const string & | content () const |
string & | content () |
Public Member Functions inherited from neogfx::html_node< CharT, Alloc > | |
html_node (type_e aType=Document) | |
virtual | ~html_node () |
type_e | type () const |
bool | empty () const |
const node & | back () const |
node & | back () |
const_iterator | begin (type_e aFilter=All) const |
const_iterator | end (type_e aFilter=All) const |
iterator | begin (type_e aFilter=All) |
iterator | end (type_e aFilter=All) |
const_iterator | find (const string &aName) const |
template<typename Exception > | |
const_iterator | find_or_throw (const string &aName) const |
iterator | find (const string &aName) |
iterator | find_or_append (const string &aName) |
template<typename Exception > | |
iterator | find_or_throw (const string &aName) |
void | push_back (node_ptr aNode) |
iterator | insert (iterator aIterator, node_ptr aNode) |
void | erase (iterator aIterator) |
void | clear () |
Static Public Member Functions | |
static void * | operator new (std::size_t) |
static void | operator delete (void *ptr) |
typedef html_node<CharT, Alloc> neogfx::html_comment< CharT, Alloc >::node |
typedef node::string neogfx::html_comment< CharT, Alloc >::string |
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