neoGFX
Cross-platform C++ app/game engine
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#include <html.hpp>
Public Member Functions | |
const_iterator (typename node::const_iterator aIterator) | |
const_iterator (const iterator &aIterator) | |
const html_element & | operator* () const |
const html_element * | operator-> () const |
Public Member Functions inherited from neogfx::html_node< CharT, Alloc >::const_iterator | |
const_iterator () | |
const_iterator (const node &aNode, typename node::node_list::const_iterator aIterator, typename node::type_e aFilter=node::All) | |
const_iterator (const const_iterator &aOther) | |
const_iterator (const iterator aIterator) | |
const_iterator & | operator= (const const_iterator &aOther) |
const_iterator & | operator= (const iterator &aOther) |
const node & | operator* () const |
const node * | operator-> () const |
const_iterator & | operator++ () |
const_iterator & | operator-- () |
const_iterator | operator++ (int) |
const_iterator | operator-- (int) |
bool | operator== (const const_iterator &aOther) const |
bool | operator!= (const const_iterator &aOther) const |
node::node_list::const_iterator | base () const |
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