neoGFX
Cross-platform C++ app/game engine
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#include <i_document.hpp>
Public Member Functions | |
virtual | ~i_document ()=default |
virtual std::size_t | document_length () const =0 |
virtual void | move_cursor (cursor::move_operation_e aMoveOperation, bool aMoveAnchor=true)=0 |
Definition at line 27 of file i_document.hpp.
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virtualdefault |
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pure virtual |
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pure virtual |