neoGFX
Cross-platform C++ app/game engine
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neogfx::i_document Class Referenceabstract

#include <i_document.hpp>

Inheritance diagram for neogfx::i_document:
neogfx::i_text_document

Public Member Functions

virtual ~i_document ()=default
 
virtual std::size_t document_length () const =0
 
virtual void move_cursor (cursor::move_operation_e aMoveOperation, bool aMoveAnchor=true)=0
 

Detailed Description

Definition at line 27 of file i_document.hpp.

Constructor & Destructor Documentation

◆ ~i_document()

virtual neogfx::i_document::~i_document ( )
virtualdefault

Member Function Documentation

◆ document_length()

virtual std::size_t neogfx::i_document::document_length ( ) const
pure virtual

◆ move_cursor()

virtual void neogfx::i_document::move_cursor ( cursor::move_operation_e  aMoveOperation,
bool  aMoveAnchor = true 
)
pure virtual

The documentation for this class was generated from the following file: