neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
neogfx::i_event_processing_context Class Referenceabstract

#include <i_event_processing_context.hpp>

Inheritance diagram for neogfx::i_event_processing_context:
neogfx::event_processing_context

Public Member Functions

virtual ~i_event_processing_context ()=default
 
virtual std::string const & name () const =0
 
virtual bool process_events ()=0
 

Detailed Description

Definition at line 26 of file i_event_processing_context.hpp.

Constructor & Destructor Documentation

◆ ~i_event_processing_context()

virtual neogfx::i_event_processing_context::~i_event_processing_context ( )
virtualdefault

Member Function Documentation

◆ name()

virtual std::string const & neogfx::i_event_processing_context::name ( ) const
pure virtual

◆ process_events()

virtual bool neogfx::i_event_processing_context::process_events ( )
pure virtual

The documentation for this class was generated from the following file: