neoGFX
Cross-platform C++ app/game engine
neogfx::i_glyph_texture Class Referenceabstract

#include <i_glyph_texture.hpp>

Public Member Functions

virtual ~i_glyph_texture ()=default
 
virtual const i_sub_texturetexture () const =0
 
virtual bool subpixel () const =0
 
virtual const pointplacement () const =0
 
virtual glyph_pixel_mode pixel_mode () const =0
 

Detailed Description

Definition at line 41 of file i_glyph_texture.hpp.

Constructor & Destructor Documentation

◆ ~i_glyph_texture()

virtual neogfx::i_glyph_texture::~i_glyph_texture ( )
virtualdefault

Member Function Documentation

◆ pixel_mode()

virtual glyph_pixel_mode neogfx::i_glyph_texture::pixel_mode ( ) const
pure virtual

◆ placement()

virtual const point& neogfx::i_glyph_texture::placement ( ) const
pure virtual

◆ subpixel()

virtual bool neogfx::i_glyph_texture::subpixel ( ) const
pure virtual

◆ texture()

virtual const i_sub_texture& neogfx::i_glyph_texture::texture ( ) const
pure virtual

The documentation for this class was generated from the following file: