neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::i_graphics_context, including all inherited members.
apply_gradient(i_gradient_shader &aShader)=0 | neogfx::i_rendering_context | pure virtual |
blending_mode() const =0 | neogfx::i_graphics_context | pure virtual |
blit(const rect &aDestinationRect, const i_graphics_context &aSource, const rect &aSourceRect) const =0 | neogfx::i_graphics_context | pure virtual |
blur(const rect &aDestinationRect, const i_graphics_context &aSource, const rect &aSourceRect, dimension aRadius, blurring_algorithm aAlgorithm=blurring_algorithm::Gaussian, scalar aParameter1=5, scalar aParameter2=1.0) const =0 | neogfx::i_graphics_context | pure virtual |
clear(const color &aColor, const std::optional< scalar > &aZpos=std::optional< scalar >{}) const =0 | neogfx::i_graphics_context | pure virtual |
clear_depth_buffer() const =0 | neogfx::i_graphics_context | pure virtual |
clear_gradient()=0 | neogfx::i_graphics_context | pure virtual |
clear_stencil_buffer() const =0 | neogfx::i_graphics_context | pure virtual |
clear_tab_stops()=0 | neogfx::i_graphics_context | pure virtual |
clone() const =0 | neogfx::i_rendering_context | pure virtual |
default_font() const =0 | neogfx::i_graphics_context | pure virtual |
device_metrics() const =0 | neogfx::i_units_context | pure virtual |
device_metrics_available() const =0 | neogfx::i_units_context | pure virtual |
dpi_scale(T aValue) const | neogfx::i_units_context | inline |
dpi_scale(dimension aValue) const | neogfx::i_units_context | inline |
dpi_scale(const vector2 &aVector) const | neogfx::i_units_context | inline |
dpi_scale(const size &aSize) const | neogfx::i_units_context | inline |
dpi_scale(const delta &aDelta) const | neogfx::i_units_context | inline |
dpi_scale(const point &aPoint) const | neogfx::i_units_context | inline |
dpi_scale(const padding &aPadding) const | neogfx::i_units_context | inline |
dpi_scale_factor() const | neogfx::i_units_context | inline |
dpi_select(T &&aLowDpiValue, T &&aHighDpiValue) const | neogfx::i_units_context | inline |
draw_arc(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_checker_rect(const rect &aRect, const size &aSquareSize, const pen &aPen, const brush &aFill1, const brush &aFill2) const =0 | neogfx::i_graphics_context | pure virtual |
draw_circle(const point &aCenter, dimension aRadius, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_cubic_bezier(const point &aP0, const point &aP1, const point &aP2, const point &aP3, const pen &aPen) const =0 | neogfx::i_graphics_context | pure virtual |
draw_ellipse(const point &aCenter, dimension aRadiusA, dimension aRadiusB, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_entities(game::i_ecs &aEcs, int32_t aLayer=0) const =0 | neogfx::i_graphics_context | pure virtual |
draw_focus_rect(const rect &aRect) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyph(const point &aPoint, const glyph_text &aText, const glyph_char &aGlyphChar, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyph(const vec3 &aPoint, const glyph_text &aText, const glyph_char &aGlyphChar, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyph_text(const point &aPoint, const glyph_text &aText, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyph_text(const point &aPoint, const glyph_text &aText, glyph_text::const_iterator aTextBegin, glyph_text::const_iterator aTextEnd, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyph_text(const vec3 &aPoint, const glyph_text &aText, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyph_text(const vec3 &aPoint, const glyph_text &aText, glyph_text::const_iterator aTextBegin, glyph_text::const_iterator aTextEnd, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyphs(const point &aPoint, const glyph_text &aText, const text_format_spans &aSpans) const =0 | neogfx::i_graphics_context | pure virtual |
draw_glyphs(const vec3 &aPoint, const glyph_text &aText, const text_format_spans &aSpans) const =0 | neogfx::i_graphics_context | pure virtual |
draw_line(const point &aFrom, const point &aTo, const pen &aPen) const =0 | neogfx::i_graphics_context | pure virtual |
draw_mesh(const game::mesh &aMesh, const game::material &aMaterial, const optional_mat44 &aTransformation=optional_mat44{}, const std::optional< game::filter > &aFilter={}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_glyph_text(const point &aPoint, const glyph_text &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_glyph_text(const vec3 &aPoint, const glyph_text &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_glyph_text(const point &aPoint, const multiline_glyph_text &aText, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_glyph_text(const vec3 &aPoint, const multiline_glyph_text &aText, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const point &aPoint, std::string const &aText, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const point &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const point &aPoint, std::string const &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const point &aPoint, std::string const &aText, const font &aFont, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const vec3 &aPoint, std::string const &aText, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const vec3 &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const vec3 &aPoint, std::string const &aText, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_multiline_text(const vec3 &aPoint, std::string const &aText, const font &aFont, dimension aMaxWidth, const text_format &aTextFormat, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
draw_path(const path &aPath, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_pie(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_pixel(const point &aPoint, const color &aColor) const =0 | neogfx::i_graphics_context | pure virtual |
draw_rect(const rect &aRect, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_rounded_rect(const rect &aRect, const vec4 &aRadius, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_rounded_rect(const rect &aRect, dimension aRadius, const pen &aPen, const brush &aFill=brush{}) const | neogfx::i_graphics_context | inline |
draw_shape(const game::mesh &aShape, const vec3 &aPosition, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const point &aPoint, std::string const &aText, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const point &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const point &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const point &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const vec3 &aPoint, std::string const &aText, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const vec3 &aPoint, std::string const &aText, const font &aFont, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const vec3 &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_text(const vec3 &aPoint, std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont, const text_format &aTextFormat) const =0 | neogfx::i_graphics_context | pure virtual |
draw_texture(const point &aPoint, const i_texture &aTexture, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const =0 | neogfx::i_graphics_context | pure virtual |
draw_texture(const rect &aRect, const i_texture &aTexture, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const =0 | neogfx::i_graphics_context | pure virtual |
draw_texture(const point &aPoint, const i_texture &aTexture, const rect &aTextureRect, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const =0 | neogfx::i_graphics_context | pure virtual |
draw_texture(const rect &aRect, const i_texture &aTexture, const rect &aTextureRect, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const =0 | neogfx::i_graphics_context | pure virtual |
draw_texture(const game::mesh &aMesh, const i_texture &aTexture, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const =0 | neogfx::i_graphics_context | pure virtual |
draw_texture(const game::mesh &aMesh, const i_texture &aTexture, const rect &aTextureRect, const color_or_gradient &aColor={}, shader_effect aShaderEffect=shader_effect::None) const =0 | neogfx::i_graphics_context | pure virtual |
draw_triangle(const point &aP0, const point &aP1, const point &aP2, const pen &aPen, const brush &aFill=brush{}) const =0 | neogfx::i_graphics_context | pure virtual |
em_size() const =0 | neogfx::i_device_metrics | pure virtual |
enqueue(const graphics_operation::operation &aOperation)=0 | neogfx::i_rendering_context | pure virtual |
extents() const =0 | neogfx::i_device_metrics | pure virtual |
fill_arc(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_checker_rect(const rect &aRect, const size &aSquareSize, const brush &aFill1, const brush &aFill2) const | neogfx::i_graphics_context | inline |
fill_circle(const point &aCenter, dimension aRadius, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_ellipse(const point &aCenter, dimension aRadiusA, dimension aRadiusB, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_path(const path &aPath, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_pie(const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_rect(const rect &aRect, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_rounded_rect(const rect &aRect, const vec4 &aRadius, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_rounded_rect(const rect &aRect, dimension aRadius, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_shape(const game::mesh &aShape, const vec3 &aPosition, const brush &aFill) const | neogfx::i_graphics_context | inline |
fill_triangle(const point &aP0, const point &aP1, const point &aP2, const brush &aFill) const | neogfx::i_graphics_context | inline |
flush() const =0 | neogfx::i_graphics_context | pure virtual |
neogfx::i_rendering_context::flush()=0 | neogfx::i_rendering_context | pure virtual |
from_device_units(const delta &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
from_device_units(const size &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
from_device_units(const point &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
from_device_units(const rect &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
from_device_units(const path &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
glyph_text_extent(const glyph_text &aText) const =0 | neogfx::i_graphics_context | pure virtual |
glyph_text_extent(const glyph_text &aText, glyph_text::const_iterator aTextBegin, glyph_text::const_iterator aTextEnd) const =0 | neogfx::i_graphics_context | pure virtual |
gradient_set() const =0 | neogfx::i_rendering_context | pure virtual |
has_tab_stops() const =0 | neogfx::i_graphics_context | pure virtual |
horizontal_dpi() const =0 | neogfx::i_device_resolution | pure virtual |
is_subpixel_rendering_on() const =0 | neogfx::i_graphics_context | pure virtual |
is_text_left_to_right(std::string const &aText) const =0 | neogfx::i_graphics_context | pure virtual |
is_text_left_to_right(std::string const &aText, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
is_text_right_to_left(std::string const &aText) const =0 | neogfx::i_graphics_context | pure virtual |
is_text_right_to_left(std::string const &aText, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
layer() const =0 | neogfx::i_graphics_context | pure virtual |
line_stipple_off() const =0 | neogfx::i_graphics_context | pure virtual |
line_stipple_on(scalar aFactor, uint16_t aPattern, scalar aPosition=0.0) const =0 | neogfx::i_graphics_context | pure virtual |
logical_coordinate_system() const =0 | neogfx::i_graphics_context | pure virtual |
logical_coordinates() const =0 | neogfx::i_graphics_context | pure virtual |
metrics_available() const =0 | neogfx::i_device_metrics | pure virtual |
mnemonic() const =0 | neogfx::i_graphics_context | pure virtual |
mnemonic_set() const =0 | neogfx::i_graphics_context | pure virtual |
mnemonics_shown() const =0 | neogfx::i_graphics_context | pure virtual |
multiline_glyph_text_extent(const glyph_text &aText, dimension aMaxWidth) const =0 | neogfx::i_graphics_context | pure virtual |
multiline_text_extent(std::string const &aText) const =0 | neogfx::i_graphics_context | pure virtual |
multiline_text_extent(std::string const &aText, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
multiline_text_extent(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
multiline_text_extent(std::string const &aText, dimension aMaxWidth) const =0 | neogfx::i_graphics_context | pure virtual |
multiline_text_extent(std::string const &aText, const font &aFont, dimension aMaxWidth) const =0 | neogfx::i_graphics_context | pure virtual |
multiline_text_extent(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector, dimension aMaxWidth) const =0 | neogfx::i_graphics_context | pure virtual |
offset() const =0 | neogfx::i_rendering_context | pure virtual |
opacity() const =0 | neogfx::i_graphics_context | pure virtual |
origin() const =0 | neogfx::i_graphics_context | pure virtual |
password() const =0 | neogfx::i_graphics_context | pure virtual |
password_mask() const =0 | neogfx::i_graphics_context | pure virtual |
pop_logical_operation() const =0 | neogfx::i_graphics_context | pure virtual |
ppi() const =0 | neogfx::i_device_resolution | pure virtual |
push_logical_operation(logical_operation aLogicalOperation) const =0 | neogfx::i_graphics_context | pure virtual |
queue() const =0 | neogfx::i_rendering_context | pure virtual |
queue()=0 | neogfx::i_rendering_context | pure virtual |
render_target() const =0 | neogfx::i_rendering_context | pure virtual |
rendering_area(bool aConsiderScissor=true) const =0 | neogfx::i_rendering_context | pure virtual |
rendering_engine() const =0 | neogfx::i_rendering_context | pure virtual |
scissor_off() const =0 | neogfx::i_graphics_context | pure virtual |
scissor_on(const rect &aRect) const =0 | neogfx::i_graphics_context | pure virtual |
set_blending_mode(neogfx::blending_mode aBlendingMode) const =0 | neogfx::i_graphics_context | pure virtual |
set_default_font(const font &aDefaultFont) const =0 | neogfx::i_graphics_context | pure virtual |
set_default_viewport() const =0 | neogfx::i_graphics_context | pure virtual |
set_extents(const size &aExtents) const =0 | neogfx::i_graphics_context | pure virtual |
set_gradient(const gradient &aGradient, const rect &aBoundingBox)=0 | neogfx::i_graphics_context | pure virtual |
set_layer(layer_t aLayer)=0 | neogfx::i_graphics_context | pure virtual |
set_logical_coordinate_system(neogfx::logical_coordinate_system aSystem) const =0 | neogfx::i_graphics_context | pure virtual |
set_logical_coordinates(const neogfx::logical_coordinates &aCoordinates) const =0 | neogfx::i_graphics_context | pure virtual |
set_mnemonic(bool aShowMnemonics, char aMnemonicPrefix='&') const =0 | neogfx::i_graphics_context | pure virtual |
set_offset(const optional_vec2 &aOffset)=0 | neogfx::i_rendering_context | pure virtual |
set_opacity(double aOpacity) const =0 | neogfx::i_graphics_context | pure virtual |
set_origin(const point &aOrigin) const =0 | neogfx::i_graphics_context | pure virtual |
set_password(bool aPassword, std::string const &aMask="\xE2\x97\x8F")=0 | neogfx::i_graphics_context | pure virtual |
set_pixel(const point &aPoint, const color &aColor) const =0 | neogfx::i_graphics_context | pure virtual |
set_smoothing_mode(neogfx::smoothing_mode aSmoothingMode) const =0 | neogfx::i_graphics_context | pure virtual |
set_snap_to_pixel(bool aSnap) const =0 | neogfx::i_graphics_context | pure virtual |
set_tab_stops(i_tab_stops const &aTabStops)=0 | neogfx::i_graphics_context | pure virtual |
set_viewport(const rect &aViewportRect) const =0 | neogfx::i_graphics_context | pure virtual |
smoothing_mode() const =0 | neogfx::i_graphics_context | pure virtual |
snap_to_pixel() const =0 | neogfx::i_graphics_context | pure virtual |
subpixel_format() const =0 | neogfx::i_rendering_context | pure virtual |
subpixel_rendering_off() const =0 | neogfx::i_graphics_context | pure virtual |
subpixel_rendering_on() const =0 | neogfx::i_graphics_context | pure virtual |
tab_stops() const =0 | neogfx::i_graphics_context | pure virtual |
text_extent(std::string const &aText) const =0 | neogfx::i_graphics_context | pure virtual |
text_extent(std::string const &aText, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
text_extent(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd) const =0 | neogfx::i_graphics_context | pure virtual |
text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
text_extent(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
to_device_units(const delta &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
to_device_units(const size &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
to_device_units(const point &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
to_device_units(const vec2 &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
to_device_units(const rect &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
to_device_units(const path &aValue) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::string const &aText) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::string const &aText, std::function< font(std::string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::string const &aText, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(const std::u32string &aText) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(const std::u32string &aText, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(const std::u32string &aText, std::function< font(std::u32string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, const font &aFont) const =0 | neogfx::i_graphics_context | pure virtual |
to_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, std::function< font(std::u32string::size_type)> aFontSelector) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::string const &aText, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::string const &aText, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::string::const_iterator aTextBegin, std::string::const_iterator aTextEnd, std::function< font(std::string::size_type)> aFontSelector, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(const std::u32string &aText, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(const std::u32string &aText, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, const font &aFont, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(std::u32string::const_iterator aTextBegin, std::u32string::const_iterator aTextEnd, std::function< font(std::u32string::size_type)> aFontSelector, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
to_multiline_glyph_text(const glyph_text &aText, dimension aMaxWidth, alignment aAlignment=alignment::Left) const =0 | neogfx::i_graphics_context | pure virtual |
type enum name | neogfx::i_graphics_context | |
unset_mnemonic() const =0 | neogfx::i_graphics_context | pure virtual |
vertical_dpi() const =0 | neogfx::i_device_resolution | pure virtual |
x2_dpi_scale_factor() const | neogfx::i_units_context | inline |
xn_dpi_scale_factor() const | neogfx::i_units_context | inline |
~i_graphics_context()=default | neogfx::i_graphics_context | virtual |
~i_rendering_context()=default | neogfx::i_rendering_context | virtual |
~i_units_context() | neogfx::i_units_context | inlinevirtual |